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  2. Fluent Design System - Wikipedia

    en.wikipedia.org/wiki/Fluent_Design_System

    Fluent UI React is a set of React components that implement Microsoft's Fluent Design System. It provides a set of pre-built components that can be used to build applications for Windows, iOS, Android, macOS and the web. Furthermore, WinUI is a native user interface framework for building Windows apps. It is built on top of Fluent Design System ...

  3. Windows Presentation Foundation - Wikipedia

    en.wikipedia.org/wiki/Windows_Presentation...

    In WPF, screens and other UI elements are defined using a pair of files: a XAML file and an associated C# file with the extension .xaml.cs, often referred to as a "code-behind". The XAML file declaratively defines the layout, contents and other properties of the UI element, while the C# file allows exposure of code entry points for ...

  4. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    VB .NET and C# also allow the use of the new operator to create value type objects, but these value type objects are created on the stack regardless of whether the operator is used or not. In C++, objects are created on the stack when the constructor is invoked without the new operator, and created on the heap when the constructor is invoked ...

  5. Dart (programming language) - Wikipedia

    en.wikipedia.org/wiki/Dart_(programming_language)

    Google introduced Flutter for native app development. Built using Dart, C, C++ and Skia, Flutter is an open-source, multi-platform app UI framework. Prior to Flutter 2.0, developers could only target Android, iOS and the web. Flutter 2.0 released support for macOS, Linux, and Windows as a beta feature. [67]

  6. Stack Overflow - Wikipedia

    en.wikipedia.org/wiki/Stack_Overflow

    Stack Overflow is written in C# using the ASP.NET MVC (Model–View–Controller) framework, and Microsoft SQL Server for the database [38] and the Dapper object-relational mapper used for data access. [39]

  7. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    An object is a data structure or abstract data type containing fields (state variables containing data) and methods (subroutines or procedures defining the object's behavior in code). Fields may also be known as members, attributes, or properties. Objects are typically stored as contiguous regions of memory.

  8. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    According to Design Patterns: Elements of Reusable Object-Oriented Software: "Define an interface for creating an object, but let subclasses decide which class to instantiate. Factory method lets a class defer instantiation to subclasses." [2] Creating an object often requires complex processes not appropriate to include within a composing object.

  9. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

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