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Race Driver: Create and Race is the second racing game developed by Firebrand Games to run on the Octane game engine (after Cartoon Network Racing). [1] The engine was upgraded to support a track editor and Firebrand Games would go on to reuse it for DS versions of Race Driver: Grid [2] and Dirt 2.
Before a full-scale production can begin, the development team produces the first version of a game design document incorporating all or most of the material from the initial pitch. [140] [141] The design document describes the game's concept and major gameplay elements in detail. It may also include preliminary sketches of various aspects of ...
Automation (known as Automation: The Car Company Tycoon Game in cover and online sources) is a simulation video game developed by New Zealand-based developer Camshaft Software for Microsoft Windows that allows the player to create and run a virtual car company and design vehicles to sell. [1] It is currently available via Steam. [2]
Trailmakers is a sandbox video game developed and published by Danish independent developer Flashbulb Games. [1] The game is a 3D physics-based vehicle construction simulator with open world exploration elements. [2] The game was made available for early access on Steam on 30 January 2018, and fully released on 18 September 2019 for PC and Xbox ...
Roblox allows users to create and publish their own games, which can then be played by other users, by using its game engine, Roblox Studio. [15] Roblox Studio includes multiple premade game templates [16] [17] as well as the Toolbox, which allows access to user-created models, plugins, audio, images, meshes, video, and fonts.
The game relies heavily on code in Lua and uses packets of local data using the Lua network system while the game is running. The game's engine calculates physics equations and problems in real-time during gameplay. [citation needed] Vehicles in the game consist of a soft-body node-beam structure similar to those in Rigs of Rods.
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GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.