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In Summer of 2005, this game was ported to mobile phones as Duke Nukem Mobile 3D and enhanced to include a mode where the enemies are rendered as polygonal models. In spring of 2007, the game was re-released for mobile phones again, under the title Duke Nukem Arena. It added a new survival mode and up to 4-player multiplayer Deathmatch.
Richard Gray (also known as Levelord) is a video game designer who is best known for designing levels for 3D video games. [1] His most famous works are perhaps the levels for Duke Nukem 3D and SiN. During development of the expansion for Duke Nukem 3D, he quit his position at 3D Realms to co-found the company that became Ritual Entertainment.
Duke Nukem 3D is a first-person shooter video game developed by 3D Realms.It is a sequel to the platform games Duke Nukem and Duke Nukem II, published by 3D Realms.. Duke Nukem 3D features the adventures of the titular Duke Nukem, voiced by Jon St. John, who fights against an alien invasion on Earth.
Duke Nukem Mobile [w] Mobile phones: January 15, 2004: Machineworks Northwest [81] Tapwave Zodiac: May 2004 [81] Duke Nukem Mobile II: Bikini Project: Mobile phones: September 2005 [83] Prey: Windows, Xbox 360: July 11, 2006: 3D Realms, Human Head Studios [x] [84] Duke Nukem Forever: Windows, macOS, PlayStation 3, Xbox 360: June 10, 2011
Development of Duke Nukem Forever; Duke Caribbean: Life's a Beach; Duke it out in D.C. Duke Nukem (video game) Duke Nukem II; Duke Nukem 3D; Duke Nukem 3D: Kill-A-Ton Collection; Duke Nukem 3D: Reloaded; Duke Nukem Advance; Duke Nukem Forever; Duke Nukem Mobile; Duke Nukem: Critical Mass; Duke Smoochem 3D; Duke: Nuclear Winter
One of the first projects to be announced after the success of Duke Nukem 3D was a return to Duke Nukem ' s 2D side-scrolling, platforming format for a game named Duke Nukem 4Ever. The project was directed by Keith Schuler, main designer and programmer for the games Paganitzu and Realms of Chaos, and a level designer for the Plutonium PAK.
Duke Nukem is a 1991 platform game developed and published by Apogee Software for MS-DOS. The 2D, multidirectional scrolling game follows the adventures of fictional character Duke Nukem across three episodes of ten levels each. The game's first episode was distributed as shareware. [5] The name was briefly changed to Duke Nukum to avoid ...
Apogee began using the brand name 3D Realms for its 3D games in 1994, and in 1996 rebranded the company itself to 3D Realms to focus on traditionally-published 3D titles. Duke Nukem 3D (1996) was released under this name to great success. 3D Realms largely ceased its publishing and development operations afterwards to focus on two extensively ...