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AirSim (Aerial Informatics and Robotics Simulation) is an open-source, cross platform simulator for drones, ground vehicles such as cars and various other objects, built on Epic Games’ proprietary Unreal Engine 4 as a platform for AI research. [2]
GeoFS (previously known as GEFS-online) is a French multi-platform browser-based flight simulator based on the Cesium WebGL Virtual Globe. [2] The free map is based on images taken by the Sentinel-2 and NAIP satellite, while an enhanced version, also known as HD, gives you a 1 day free trial, and after the trial, it costs $9.99 per year.
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Gazebo is an open-source 2D/3D robotics simulator that began development in 2002. In 2017, development forked into two versions, known as "Gazebo", the original monolithic architecture, and "Ignition", which had moved to becoming a modernized collection of loosely coupled libraries.
It just published an open source simulator, the Aerial Informatics and Robotics Platform, that helps designers test and train autonomous machines in realistic conditions without wrecking expensive ...
War Thunder is a 2013 free-to-play vehicular combat multiplayer video game produced by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S, Oculus, and Vive.
FlightGear started as an online proposal in 1996 by David Murr, living in the United States. He was dissatisfied with proprietary, available, simulators like the Microsoft Flight Simulator, citing motivations of companies not aligning with the simulators' players ("simmers"), and proposed a new flight simulator developed by volunteers over the Internet.
Unmanned aircraft system simulation focuses on training pilots (or operators) to control an unmanned aircraft or its payload from a control station. Flight simulation involves a device that artificially re-creates aircraft flight and the environment in which it flies for pilot training, design, or other purposes.