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The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.
Mobile support for SVG exists in various forms, with different devices and browsers supporting SVG Tiny 1.1 or 1.2. SVG can be produced using vector graphics editors and rendered into raster formats. In web-based applications, Inline SVG allows embedding SVG content within HTML documents. The SVG specification was updated to version 1.1 in 2011.
To save slides as svg, use file / save as / browse / save as type --> svg. If your slide has text, open the exported svg into Notepad and replace all the existing font-family specifications with font-family="Liberation Sans,sans-serif". This specification will make Wikimedia render SVG fonts similarly to how browsers render Wikipedia fonts.
SVG-edit is a cross-browser web-based, JavaScript-driven web tool, and has also been made into browser addons, such as an addon for Firefox, a Chrome extension, and a standalone widget for Opera. [1] There's also an experimental SVG editing extension on MediaWiki that uses SVG-edit. [2]
Look to the image on the right. SVG images stored at Wikipedia or on the Wikimedia Commons aren't actually what you see in your browser when viewing Wikipedia articles. MediaWiki converts the SVG image to a PNG image. The SVG format is the working format of the stored image so that people can more easily convert images for use in different ...
This image is a derivative work of the following images: File:Html-source-code3.png licensed with GPL, PD-user . 2006-07-27T08:31:12Z Reisio 341x256 (2455 Bytes) replacing with free screenshot (one that's allowed on Commons), pubdomain+GPL-2
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D3.js (also known as D3, short for Data-Driven Documents) is a JavaScript library for producing dynamic, interactive data visualizations in web browsers. It makes use of Scalable Vector Graphics (SVG), HTML5, and Cascading Style Sheets (CSS) standards. It is the successor to the earlier Protovis framework. [2]