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In mathematical formulas, the ± symbol may be used to indicate a symbol that may be replaced by either of the plus and minus signs, + or −, allowing the formula to represent two values or two equations. [2] If x 2 = 9, one may give the solution as x = ±3. This indicates that the equation has two solutions: x = +3 and x = −3.
2. ^ Grey areas indicate non-assigned code points: Characters in other blocks. Mathematical characters also appear in other blocks. Below is a list of these ...
U+2252 ≒ APPROXIMATELY EQUAL TO OR THE IMAGE OF: Which is used like "≈" or "≃" in Japan, Taiwan, and Korea. U+2253 ≓ IMAGE OF OR APPROXIMATELY EQUAL TO: A reversed variation of U+2252 ≒ APPROXIMATELY EQUAL TO OR THE IMAGE OF. U+225F ≟ QUESTIONED EQUAL TO: U+2A85 ⪅ LESS-THAN OR APPROXIMATE: U+2A86 ⪆ GREATER-THAN OR APPROXIMATE
3. Between two groups, may mean that the second one is a proper subgroup of the first one. ≤ 1. Means "less than or equal to". That is, whatever A and B are, A ≤ B is equivalent to A < B or A = B. 2. Between two groups, may mean that the first one is a subgroup of the second one. ≥ 1. Means "greater than or equal to".
Best rational approximants for π (green circle), e (blue diamond), ϕ (pink oblong), (√3)/2 (grey hexagon), 1/√2 (red octagon) and 1/√3 (orange triangle) calculated from their continued fraction expansions, plotted as slopes y/x with errors from their true values (black dashes)
A tilde is also used to indicate "approximately equal to" (e.g. 1.902 ~= 2). This usage probably developed as a typed alternative to the libra symbol used for the same purpose in written mathematics, which is an equal sign with the upper bar replaced by a bar with an upward hump, bump, or loop in the middle (︍︍♎︎) or, sometimes, a tilde ...
Spaces within a formula must be directly managed (for example by including explicit hair or thin spaces). Variable names must be italicized explicitly, and superscripts and subscripts must use an explicit tag or template. Except for short formulas, the source of a formula typically has more markup overhead and can be difficult to read.
The first two so-called ASCII sticks [a] [15] (32 positions) were reserved for control characters. [ 3 ] : 220, 236 8, 9) The "space" character had to come before graphics to make sorting easier, so it became position 20 hex ; [ 3 ] : 237 §10 for the same reason, many special signs commonly used as separators were placed before digits.