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Our old saying went, "If an acorn falls from a tree 100 yards away, a deer hears it, a bear smells it, and a turkey sees it." Hunting blind setups with decoys were virtually unheard of back in the ...
Duck blinds in the grain fields in south central Oregon and north central California can be as simple as a hunter walking three to five kilometres (2–3 mi) out into a grain field, stopping at a dike, a raised area, 60 cm (2 ft) or so high, 3–3.6 m (10–12 ft) wide and usually 800 m (1 ⁄ 2 mi) or so long on a side. The hunter simply sits ...
Release years by system: 1998—Windows [9] Notes: . Published by WizardWorks [9]; It is an expansion pack for Deer Hunter: Interactive Hunting Experience; Contains the Deer Hunter Companion book and an add-on CD-ROM which has five new hunting locations, videos and tips [9]
Cabela's Big Game Hunter (video game) Cabela's Big Game Hunter 2012; Cabela's Big Game Hunter III; Cabela's Dangerous Hunts; Cabela's Dangerous Hunts 2013; Cabela's Outdoor Adventures (2009 video game) Cabela's Ultimate Deer Hunt 2; Carnivores (video game series) Carnivores (video game) Carnivores 2; Carnivores: Dinosaur Hunter; Carnivores ...
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Sunstorm Interactive was an American video game developer founded in 1995 by Anthony Campiti, [1] which specialized in hunting simulators and first-person shooters. [2] The majority of their titles were small-scale "value titles", priced between $20 and $30 as compared to the typical computer game that was priced at $50 at the time.
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