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  2. Resident Evil Zero - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_Zero

    Resident Evil Zero (or Resident Evil 0) [b] is a survival horror video game developed and published by Capcom for the GameCube in 2002. It is a prequel to Resident Evil (1996), covering the ordeals experienced in the Arklay Mountains by special police force unit, the S.T.A.R.S. Bravo Team.

  3. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  4. Resident Evil (2002 video game) - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_(2002_video...

    The player, controlling Chris Redfield, can use defensive weapons such as daggers when grabbed by zombies.The game features 3D models over pre-rendered backgrounds.. Resident Evil is a survival horror game where the player controls the on-screen character from a third-person perspective to interact with the environment.

  5. Resident Evil - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil

    Resident Evil Archives is a reference guide of the Resident Evil series written by staff members of Capcom. It was translated into English and published by BradyGames. The guide describes and summarizes all of the key events that occur in Resident Evil Zero, Resident Evil, Resident Evil 2, Resident Evil 3: Nemesis, and Code: Veronica. The main ...

  6. Capcom Five - Wikipedia

    en.wikipedia.org/wiki/Capcom_Five

    Resident Evil 4 was a case in point, beginning development in 1999 and going through four discarded versions by the time of its 2005 release. [ 39 ] [ 61 ] The third lesson was to promote existing franchises rather than create new ones; Resident Evil 4 was the only unmitigated commercial success of the five and also the only game based on an ...

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  8. Clock Tower (series) - Wikipedia

    en.wikipedia.org/wiki/Clock_Tower_(series)

    The game sold close to half a million copies. Kono attributed some of this success to Resident Evil generating interest in horror games. [14] [15] The third game, Clock Tower II: The Struggle Within, known in Japan as Clock Tower: Ghost Head, was released in Japan in 1998 and North America in 1999.

  9. Resident Evil (1996 video game) - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_(1996_video...

    Resident Evil [c] is a 1996 survival horror game developed and published by Capcom for the PlayStation.It is the first game in Capcom's Resident Evil franchise. Set in the fictional Arklay mountain region in the Midwest, players control Chris Redfield and Jill Valentine, members of the elite task force S.T.A.R.S., who must escape a mansion infested with zombies and other monsters.