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  2. Arcade controller - Wikipedia

    en.wikipedia.org/wiki/Arcade_controller

    A leverless arcade controller, also called a called a "Hit Box", named after the same the company that produced the first commercially available leverless devices, [11] is a type of controller that has the layout of an arcade stick for its attack buttons but replaces the joystick lever with four buttons that control up, down, left and right.

  3. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...

  4. List of Super Nintendo Entertainment System accessories

    en.wikipedia.org/wiki/List_of_Super_Nintendo...

    Gamemaster - edgy-shaped pad, one programmable button (Triton) Gamepad 6 - auto-fire controller with a 6-button layout similar to a Sega Genesis controller (Performance) Game Commander - licensed by Nintendo / Super Hori Commander - Japanese version (Hori) Game Commander II - licensed by Nintendo (Imagineer)

  5. Smash Box controller - Wikipedia

    en.wikipedia.org/wiki/Smash_Box_controller

    The Smash Box controller is a custom arcade controller designed by Dustin Huffer and developed by Hit Box from 2014 to 2017. Specifically designed for competitive play of Super Smash Bros. Melee, the Smash Box controller replaces the GameCube controller's analog stick with a button layout. This controller may allow more precise and rapid input ...

  6. D-pad - Wikipedia

    en.wikipedia.org/wiki/D-pad

    It featured a D-pad, but it was not popular for its time and soon faded. Following the release of the Sega Mega Drive in 1988, Sega coined the term "D button" to describe the pad, using the term when describing the controllers for the Sega Genesis in instruction manuals and other literature. Arcade games, however, have largely continued using ...

  7. Neo Geo (system) - Wikipedia

    en.wikipedia.org/wiki/Neo_Geo_(system)

    Each joystick controller is 280 mm (width) × 190 mm (depth) × 95 mm (height) (11 × 8 × 2.5 in.) and contains the same four-button layout as the arcade MVS cabinet. The arcade machines have a memory card system by which a player could save a game to return to at a later time and could also be used to continue play on the SNK home console of ...

  8. World Heroes 2 Jet - Wikipedia

    en.wikipedia.org/wiki/World_Heroes_2_Jet

    Gameplay screenshot showcasing a match between Ryoko Izumo and Janne D'Arc. World Heroes 2 Jet shares many elements with its predecessor, such as the same three out of four button layout ("A" to punch, "B" to kick, and "C" to either throw or "Challenge", which is taunting), movements and motion commands performed using an 8-way joystick.

  9. Arcade cabinet - Wikipedia

    en.wikipedia.org/wiki/Arcade_cabinet

    An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Machine Manufacturers Association (JAMMA) wiring standard. [ 1 ]

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