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Deserts of Kharak is a spin-off, in that it deviates from the backstory included with the original Homeworld in the form of the Homeworld Manual: Historical + Technical Briefing booklet. The latter maintains that Kiith Gaalsien self-destructed and was reduced to the status of myth centuries before the discovery of Khar-Toba [ 20 ] and clans had ...
The series then spent over a decade in dormancy until Gearbox Software acquired the franchise in 2012 and tasked Blackbird Interactive to develop Homeworld 3, the third mainline installment of the franchise, and the spin-off game Homeworld: Deserts of Kharak. Homeworld Mobile was released in 2022.
Homeworld: Deserts of Kharak; H. Homeworld; Homeworld 2; Homeworld 3; V. Homeworld: Vast Reaches This page was last edited on 27 July 2024, at 15:28 (UTC). Text ...
The final hand-drawn cutscene of Homeworld, showing Karan S'jet as the last person from the fleet to set foot on Hiigara. A century prior to the start of the game, the Kushan, humanoid inhabitants of the desert planet Kharak, discovered a spaceship buried in the sands, which holds a stone map marking Kharak and another planet across the galaxy labelled "Hiigara", meaning "home".
Homeworld: Vast Reaches is a virtual reality real-time strategy game developed by FarBridge and published by Gearbox Software. It was released in 2024 on the Meta Quest 2 and Meta Quest 3, with plans to release it as a PC VR title later in the year. It is a part of the Homeworld series of games.
Homeworld 3 is a real-time strategy video game developed by Blackbird Interactive and published by Gearbox Software. The game was released on May 13, 2024. The game was released on May 13, 2024. Gameplay
In the game Homeworld: Deserts of Kharak (2016), Gayatri Mantra can be heard being sung during the destruction of Gaalsien flagship, Hand of Sajuuk, in the final mission of campaign, Khar-Toba. [citation needed] The HBO show The White Lotus (2021) features a character singing a version of the Gayatri Mantra multiple times throughout the first ...
Homeworld 2 uses a proprietary scripting language, known as SCAR (SCripting At Relic) in addition to others. The SCAR language was created for the express purpose of coding in Homeworld 2 and deals mainly with events in the single-player campaign (zooming out with the camera, creating enemy ships, moving the player to the next level, etc.).