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A Queens couple ran a massive mob-style theft ring targeting major chains such as Macy’s and Sephora and swiping luxury brands to rake in millions of dollars, officials said Tuesday.
The Thieves' Guild appears in all installments of the game, from the first game, The Elder Scrolls: Arena to the present releases. The Thieves' Guild is a joinable faction in-game. Quest for Glory series has a Thieves' Guild that the player can join, and plays a major role in completing the game, depending on the player's career path. The Guild ...
Thieves' Guild was designed by Richard Meyer, Kerry Lloyd, and Michael Watkins, and was published in 1980 by Gamelords as a package of 128 loose-leaf hole-punched pages. [1] The second edition featured a cover by David Martin and was published by Gamelords in 1984 as a boxed set including a 40-page book, and two 32-page books, and a sample ...
At the lowest level, a hustler or drug dealer may occasionally accept stolen goods. At the highest level would be a fence whose main criminal income comes from buying and selling stolen items. Two tiers of fences can be distinguished: The lower level of fences are those who directly buy stolen goods from thieves and burglars.
Police recovered more than $200,000 worth of stolen Lego sets in a bust of a massive theft ring of the popular toy, officials said. ... The thieves, police said, stole hundreds of dollars’ worth ...
At the bottom of organized retail crime rings are boosters — the people who go into stores and take the items. Robles was hoping the serial thieves targeting the drugstores could lead them to a ...
Thieves' Guild 4 is a supplement containing adventure scenarios for thief player characters who can choose to be either part of the city thieves' guild or the Black Hand splinter group, and the scenarios involve using information-gathering skills while including rules for perceptiveness and for how to follow and not be followed by other characters.
Gamelords first published Thieves' Guild in 1980. Over the next four years, they released nine more supplements, including 1983's Thieves' Guild 9: Escape From the Ashwood Mines, a 32-page softcover book, was written by Robert Traynor and Alfred Hipkins, with cover art by Denis Loubet, and interior artwork by Becky Harding, Wallace Miller, Larry Shade, Hannah M. G. Shapero, John Statema, and ...