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In a computer, an interrupt request (or IRQ) is a hardware signal sent to the processor that temporarily stops a running program and allows a special program, an interrupt handler, to run instead. Hardware interrupts are used to handle events such as receiving data from a modem or network card, key presses, or mouse movements.
These "in-flight" instructions can retire at any time, depending on memory access, hits in cache, stalls in the pipeline and many other factors. This can cause performance counter events to be attributed to the wrong instructions, making precise performance analysis difficult or impossible. AMD introduced methods to mitigate some of these ...
Computer rage refers to negative psychological responses towards a computer due to heightened anger or frustration. [1] Examples of computer rage include cursing or yelling at a computer, slamming or throwing a keyboard or a mouse, and assaulting the computer or monitor with an object or weapon.
A gaming computer, also known as a gaming PC, is a specialized personal computer designed for playing PC games at high standards. They typically differ from mainstream personal computers by using high-performance graphics cards , a high core-count CPU with higher raw performance and higher-performance RAM .
KASY0 was the first sub-US$ 100/GFLOPS computing technology. KASY0 achieved 471 GFLOPS on 32-bit HPL. At a cost of less than $39,500, that makes it the first supercomputer to break $100/GFLOPS. [81] August 2007: $48.31 $70.99 Microwulf As of August 2007, this 26 GFLOPS "personal" Beowulf cluster can be built for $1256. [82] March 2011: $1.80 $2 ...
Gordon Goble of Computer Gaming World praised the realism of the Mouse Drive and wrote that The Golf Pro "does mouse driving better, and with more innovation and complexity, than the competition." [1] Patrick McCarthy of PC Zone praised the game but stated that players would need to practice the Mouse Drive in order to use it adequately. [2]
In computer graphics programming, hit-testing (hit detection, picking, or pick correlation [1]) is the process of determining whether a user-controlled cursor (such as a mouse cursor or touch-point on a touch-screen interface) intersects a given graphical object (such as a shape, line, or curve) drawn on the screen.
In video gaming, the HUD (heads-up display) or status bar is the method by which information is visually relayed to the player as part of a game's user interface. [1] It takes its name from the head-up displays used in modern aircraft .