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NBA Live 14: November 19, 2013 PlayStation 4 Xbox One: EA Tiburon: EA Sports: NBA Rush: January 4, 2014: iOS: Other Ocean Interactive: RenRen Games USA: NBA 2K15: October 7, 2014: Windows PlayStation 3 Xbox 360 PlayStation 4 Xbox One: Visual Concepts: 2K Sports: NBA Live 15: October 28, 2014 PlayStation 4 Xbox One: EA Tiburon: EA Sports: NBA ...
The player can buy more items for their court as they progress through the game and earn Street Points. [4] Aside from customization of National Basketball Association players, it includes detailed character creators. Along with SSX On Tour, the GameCube version contains three characters as playable characters: Mario, Luigi, and Princess Peach.
In addition to regulation NBA games, street basketball has been featured in numerous games in the series. Created players and real players can be used in such modes; additionally, some celebrities have made appearances as playable characters in the series. [17] In more recent games, the street basketball modes are titled Blacktop and MyPark.
There are 29 fully playable NBA teams from the 2002–03 season in all modes once unlocked. The game also features four different modes to choose from including a Pick Up Game, NBA Challenge, Be a Legend, and Street School. The game also features several new trick moves and dunks, as well as introducing a level two "gamebreaker".
The games are licensed by the National Basketball Association (NBA), and are one of several different NBA-focused basketball video game series. The games released in the series are NBA, NBA '06, NBA '07, NBA '08, NBA 09: The Inside, and NBA 10: The Inside. It is the successor to the NBA ShootOut series.
NBA 2K Playgrounds 2 is a sports video game developed by Saber Interactive and published by 2K, and is a spin-off title of the NBA 2K series and a part of the Playground Sports series. The game was released for Windows, Nintendo Switch, PlayStation 4, Xbox One on October 16, 2018. It is the sequel to the 2017 video game NBA Playgrounds.
The game features gameplay similar to its predecessors NBA Jam and NBA Hangtime.Rather than typical 5 on 5 action, this game features 2 on 2 play with the ability to pick two players from any NBA team's starting line-up for the first half and can choose again for the second.
The project leader for this game was Mark Turmell. NBA Jam was the third basketball video game released by Midway, after TV Basketball (1974) and Arch Rivals (1989). [5] The gameplay of NBA Jam is based on Arch Rivals, which was also a 2-on-2 basketball game. However, it was the release of NBA Jam that brought mainstream success to the genre.