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In object-oriented languages, string functions are often implemented as properties and methods of string objects. In functional and list-based languages a string is represented as a list (of character codes), therefore all list-manipulation procedures could be considered string functions.
A string is generally considered as a data type and is often implemented as an array data structure of bytes (or words) that stores a sequence of elements, typically characters, using some character encoding. String may also denote more general arrays or other sequence (or list) data types and structures.
Many object-oriented programming languages have a three-way comparison function, which performs a three-way comparison between the object and another given object. For example, in Java , any class that implements the Comparable interface has a compareTo method which either returns a negative integer, zero, or a positive integer, or throws a ...
In software development, an object is an entity that has state, behavior, and identity. [ 1 ] : 78 An object can model some part of reality or can be an invention of the design process whose collaborations with other such objects serve as the mechanisms that provide some higher-level behavior.
If this difference is not well understood it can lead to errors when porting or trying to interface object code generated by both languages. FreeBSD developer Poul-Henning Kamp, writing in ACM Queue, would later refer to the victory of null-terminated strings over length-prefixed strings as "the most expensive one-byte mistake" ever. [1]
Docstrings (documentation strings), that is, strings that are located alone without assignment as the first indented line within a module, class, method or function, automatically set their contents as an attribute named __doc__, which is intended to store a human-readable description of the object's purpose, behavior, and usage.
Objects can contain other objects in their instance variables; this is known as object composition. For example, an object in the Employee class might contain (either directly or through a pointer) an object in the Address class, in addition to its own instance variables like "first_name" and "position".
String theory is a theoretical framework that attempts to address these questions and many others. The starting point for string theory is the idea that the point-like particles of particle physics can also be modeled as one-dimensional objects called strings. String theory describes how strings propagate through space and interact with each other.