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Japanese: Yamanote-sen gēmu (山手線ゲーム) This game started with participants required to go around in a circle naming stations on the Yamanote line . Even if a different category is picked, it is still called the Yamanote-sen Game.
Showa Yamanote Line was released for the Nintendo DS on July 22 the same year. [3] This was a departure from the traditional publisher and distributor of Densha de Go, Taito. Densha de Go! Special Version—Revived! Showa Yamanote Line offers a variety of trains to control, from the early Yamanote Line up through the current rolling stock ...
[a] is a 1997 train simulator arcade game developed and published by Taito in Japan. Players are tasked with guiding a train to its destination under a time limit while managing its acceleration and speed limitations. It features real-world train stations and train lines from Japan, including the Yamanote Line and Keihin–Tōhoku Line.
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With 13 vehicles, on 16 missions, there are 7 main lines: Hokuhoku Line, Akita Shinkansen Line, Ōu Main Line, Tazawako Line, Keihin-Tōhoku Line, Yamanote Line, and the Tōkaidō Main Line. Unique to the Nintendo 64 version [ 1 ] : 20 is a Beginner Mode, which allows 999 seconds for the player to complete either the Training Course or Practice ...
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Devil Survivor is set in modern day Tokyo within the Yamanote Line. Due to the game's events, which see an outbreak of demons, the Japanese government and Self-Defense Forces place the area within the Yamanote Line into lockdown under the pretence of a major gas leak, cutting off electricity and basic services. The situation worsens when people ...
The video for the original Train Simulator series of games was 308×156 pixels at 30 frames per second using Intel Indeo 2 video compression and AVI file container. Each game contains Japanese lines and trains, with the exception of four games featuring overseas routes, in Germany, France, Taiwan, and the United States of America. Video shot ...
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