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  2. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, "guess ⁠ 2 / 3 of the average" is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player(s) who select a number closest to ⁠ 2 / 3 of the average of numbers chosen by all players. [1]

  3. Number Scrabble - Wikipedia

    en.wikipedia.org/wiki/Number_Scrabble

    Number Scrabble is played with the list of numbers between 1 and 9. Each player takes turns picking a number from the list. Once a number has been picked, it cannot be picked again. If a player has picked three numbers that add up to 15, that player wins the game. [5] [6] [7] However, if all the numbers are used and no player gets exactly 15 ...

  4. Quick Pick vs Picking Your Own Lotto Numbers: Is One ... - AOL

    www.aol.com/quick-pick-vs-picking-own-115700389.html

    You can choose the exact numbers you want or you can take advantage of Quick Pick and get a random number selection. ... (lucky number "7," for example, or numbers between 1 and 31 that correspond ...

  5. Odds and evens (hand game) - Wikipedia

    en.wikipedia.org/wiki/Odds_and_evens_(hand_game)

    Odds and evens is a simple game of chance and hand game, involving two people simultaneously revealing a number of fingers and winning or losing depending on whether they are odd or even, or alternatively involving one person picking up coins or other small objects and hiding them in their closed hand, while another player guesses whether they have an odd or even number.

  6. Game of the Day: Think Ahead - AOL

    www.aol.com/news/2012-06-12-game-of-the-day...

    Pick a number, any number! But numbers have consequences in today's Game of the Day, Think Ahead, a competitive puzzler best described as mathematics meets chess. You've the choice to play against ...

  7. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    If the car is behind door 1, the host can open either door 2 or door 3, so the probability that the car is behind door 1 and the host opens door 3 is ⁠ 1 / 3 ⁠ × ⁠ 1 / 2 ⁠ = ⁠ 1 / 6 ⁠. If the car is behind door 2 – with the player having picked door 1 – the host must open door 3, such the probability that the car is behind door ...

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    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.

  9. Lottery mathematics - Wikipedia

    en.wikipedia.org/wiki/Lottery_mathematics

    The numerator equates to the number of ways to select the winning numbers multiplied by the number of ways to select the losing numbers. For a score of n (for example, if 3 choices match three of the 6 balls drawn, then n = 3), ( 6 n ) {\displaystyle {6 \choose n}} describes the odds of selecting n winning numbers from the 6 winning numbers.