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Network architecture is the design of a computer network.It is a framework for the specification of a network's physical components and their functional organization and configuration, its operational principles and procedures, as well as communication protocols used.
Science DMZ Network Architecture; SD-WAN; Segment protection; Service control point; Service Interoperability in Ethernet Passive Optical Networks; Shortest path bridging; Single point of failure; SIP extensions for the IP Multimedia Subsystem; SWIFT; Soft state; Software-defined networking; Software-defined protection; Spawning networks; Split ...
A peer-to-peer (P2P) network in which interconnected nodes ("peers") share resources amongst each other without the use of a centralized administrative system. Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers.
The Recursive InterNetwork Architecture (RINA) is a new computer network architecture proposed as an alternative to the architecture of the currently mainstream Internet protocol suite. The principles behind RINA were first presented by John Day in his 2008 book Patterns in Network Architecture: A return to Fundamentals . [ 1 ]
Network planning and design is an iterative process, encompassing topological design, network-synthesis, and network-realization, and is aimed at ensuring that a new telecommunications network or service meets the needs of the subscriber and operator. [1] The process can be tailored according to each new network or service. [2]
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In telecommunications, and in the context of Federal Communications Commission's (FCC) Computer Inquiry III, Open network architecture (ONA) is the overall design of a communication carrier's basic network facilities and services to permit all users of the basic network to interconnect to specific basic network functions and interfaces on an unbundled, equal-access basis.