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  2. List of Werewolf: The Apocalypse books - Wikipedia

    en.wikipedia.org/wiki/List_of_Werewolf:_The...

    In 1993 Steve Jackson Games released Werewolf: the Apocalypse, among other classic World of Darkness lines, as a setting for GURPS. The softcover has 208 pages and ISBN 1-55634-276-4 . [ 3 ]

  3. Werewolf: The Apocalypse - Wikipedia

    en.wikipedia.org/wiki/Werewolf:_The_Apocalypse

    Werewolf: The Apocalypse is a role-playing game of the Classic World of Darkness game series by White Wolf Publishing. Other related products include the collectible card games named Rage and several novels (including one series).

  4. Axis Mundi: The Book of Spirits - Wikipedia

    en.wikipedia.org/wiki/Axis_Mundi:_The_Book_of...

    Axis Mundi: The Book of Spirits is an expansion to the rules of the role-playing game Werewolf: The Apocalypse.Topics covered include Axis Mundi (the World Tree), where werewolves must gather for their rituals; and the many spirits that werewolves are likely to encounter — elementals, enigmatics, epiphlings, naturae, and tribal totems.

  5. GURPS Werewolf: The Apocalypse - Wikipedia

    en.wikipedia.org/wiki/GURPS_Werewolf:_The_Apocalypse

    GURPS Werewolf: The Apocalypse is a supplement that converts the World of Darkness setting to GURPS rules. [1] There are seven chapters: Through a Glass Darkly: The World of Darkness, and an overview of lycanthropic society and its enemies. Characters: How to generate a werewolf player character; Permutations: New GURPS rules specific to ...

  6. Category:Werewolf: The Apocalypse - Wikipedia

    en.wikipedia.org/wiki/Category:Werewolf:_The...

    Articles on elements of the Werewolf: The Apocalypse role-playing game. Pages in category "Werewolf: The Apocalypse" The following 22 pages are in this category, out of 22 total.

  7. Time of Judgment - Wikipedia

    en.wikipedia.org/wiki/Time_of_Judgment

    Werewolf: Apocalypse, released in February 2004, providing four different scenarios for Werewolf: The Apocalypse game sessions. "The Last Battleground" covered the apocalypse as a great battle, taking place in the spirit realm, where the players would seek for any support before the final battle.

  8. Book of the Wyrm - Wikipedia

    en.wikipedia.org/wiki/Book_of_the_Wyrm

    Where Vampire took all the various legends about bloodsuckers and forged them into a coherent mythos, Werewolf is made up largely of whole cloth. Because the Storyteller System is horror-based, a Cthulhuoid menace was almost mandatory, but I'd have preferred defining it in a generic accessory, along the lines of the World of Darkness series, to ...

  9. Gurahl - Wikipedia

    en.wikipedia.org/wiki/Gurahl

    Download as PDF; Printable version; In other projects ... Gurahl is a 1998 role-playing game supplement published by White Wolf Publishing for Werewolf: The Apocalypse.