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  2. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Humancomputer_interaction

    A device that allows interaction between human being and a computer is known as a "Human-computer Interface". As a field of research, humancomputer interaction is situated at the intersection of computer science , behavioral sciences , design , media studies , and several other fields of study .

  3. Outline of human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Outline_of_humancomputer...

    HumanComputer Interaction (HCI) – the intersection of computer science and behavioral sciences — this field involves the study, planning, and design of the interaction between people (users) and computers. Attention to human-machine interaction is important, because poorly designed human-machine interfaces can lead to many unexpected ...

  4. Cyberpsychology - Wikipedia

    en.wikipedia.org/wiki/Cyberpsychology

    It was around the turn of the millennium that the United States broke the 50 percent mark in Internet use, personal computer use, and cell phone use. [12] The relevance of humancomputer interaction (HCI) research within the field of cyberpsychology may become more visible and necessary in understanding the current modern lifestyles of many ...

  5. Human-centered computing - Wikipedia

    en.wikipedia.org/wiki/Human-centered_computing

    The main focus of this approach is to thoroughly understand and address user needs to drive the design process. However, human-centered computing (HCC) goes beyond conventional areas like usability engineering, human-computer interaction, and human factors which primarily deal with user interfaces and interactions.

  6. User interface design - Wikipedia

    en.wikipedia.org/wiki/User_interface_design

    The graphical user interface is presented (displayed) on the computer screen. It is the result of processed user input and usually the primary interface for human-machine interaction. The touch user interfaces popular on small mobile devices are an overlay of the visual output to the visual input.

  7. Human-based computation - Wikipedia

    en.wikipedia.org/wiki/Human-based_computation

    Human-based computation (apart from the historical meaning of "computer") research has its origins in the early work on interactive evolutionary computation (EC). [9] The idea behind interactive evolutionary algorithms has been attributed to Richard Dawkins; in the Biomorphs software accompanying his book The Blind Watchmaker (Dawkins, 1986) [10] the preference of a human experimenter is used ...

  8. Interaction design - Wikipedia

    en.wikipedia.org/wiki/Interaction_design

    Interaction design borrows from a wide range of fields like psychology, human-computer interaction, information architecture, and user research to create designs that are tailored to the needs and preferences of users. This involves understanding the context in which the product will be used, identifying user goals and behaviors, and developing ...

  9. Multimodal interaction - Wikipedia

    en.wikipedia.org/wiki/Multimodal_interaction

    Multimodal human-computer interaction refers to the "interaction with the virtual and physical environment through natural modes of communication", [1] This implies that multimodal interaction enables a more free and natural communication, interfacing users with automated systems in both input and output. [2]