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Koji Kondo (Japanese: 近藤 浩治, Hepburn: Kondō Kōji, born August 13, 1961) is a Japanese composer and senior executive at the video game company Nintendo.He is best known for his contributions for the Super Mario and The Legend of Zelda series, with his Super Mario Bros. theme being the first piece of music from a video game included in the American National Recording Registry.
Benyamin Nuss joined on stage to perform piano for the Donkey Kong Country (Aquatic Ambiance) piece, arranged by Masashi Hamauzu. The arrangement was a highly emotional angled interpretation of the source material, featuring delicate interplay between Nuss’s piano and Cizmarovic’s violin. The original composition was done by David Wise.
The Legend of Zelda: Symphony of the Goddesses was a concert tour featuring music from Nintendo's The Legend of Zelda video game series.Jason Michael Paul Productions, who was licensed by Nintendo to produce and tour the show, [1] hired Jeron Moore to produce the show as well as Composer Chad Seiter to create the music. [2]
James Leusink (born April 13, 1990), better known by his alias Ephixa (sometimes stylised as ephixa), is a Canadian electronic music producer who lives in Ontario, Canada. He is best known for his viral "Charlie Sheen Bi-Winning" dubstep remix, remixes of music from the Legend of Zelda franchise as well as various other remixes and original electronic music.
That 1995 film starred Charles S. Dutton, Alfre Woodard, Lou Myers, Carl Gordon and Zelda Harris. Many critics and fans have lauded the cast’s performances, and magazines have plastered the ...
A Zelda no Densetsu (Legend of Zelda) Disk Card A blue 3D Hot Rally Disk Card with shutter. There are about 200 games in the Famicom Disk System's library. Some are FDS exclusives, some are Disk Writer exclusives, and many were re-released years later on the cartridge format such as The Legend of Zelda for NES in
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The original Legend of Zelda was the first console game with a save function that enabled players to stop playing and then resume later. The Legend of Zelda: Ocarina of Time introduced a targeting system that let the player lock the camera on to enemy or friendly non-player characters which simplified 3D combat. [citation needed]
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