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It will be a spiritual successor to the original game, referred to by Persson as "basically ... [M]inecraft 2". A decade after Persson sold developer Mojang to Microsoft , Persson opened a poll on X asking his 3.6 million followers what his next game should be, with a " Minecraft 2 " winning out decisively.
Beyond All Reason (also known as BAR) is a fork of Balanced Annihilation and also based on the Spring engine. It is an open-source project under active development. [ 10 ] Although the gameplay is similar to Total Annihilation , the project does not aim to be just a copy of the original game.
Supreme Commander (sometimes SupCom) is a 2007 real-time strategy video game designed by Chris Taylor and developed by his company, Gas Powered Games.The game is considered to be a spiritual successor, not a direct sequel, to Taylor's 1997 game Total Annihilation, [1] and also the Spring remake.
A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous product or work, but (unlike a traditional prequel or sequel) does not explicitly continue the product line or media franchise of its predecessor, and is thus only a successor "in spirit".
Obduction is an adventure video game developed by Cyan Worlds. Obduction is considered a spiritual successor to Cyan's previous adventure games, Myst and Riven. [2] In the game, the player finds their character transported to strange alien worlds but with human elements within the settings.
Godus is a god video game developed by 22cans and published by DeNA. The company launched a Kickstarter campaign to raise funds and met their funding goal on 20 December 2012. Godus was designed by Peter Molyneux , who described it as the spiritual successor to his earlier creation, Populous .
[3] [4] In early 2017, Playdek announced that Little Orbit would continue the game's development in their place, with Little Orbit buying all of the rights and assets. [ 5 ] [ 6 ] [ 7 ] Unsung Story was released in early access for Windows on December 17, 2020, ports meant for macOS , Linux , iOS , Android , Nintendo Switch , PlayStation 4 ...
Playtonic Games was founded in late 2014 by Steve Hurst, Steve Mayles, Gavin Price, Jens Restemeier, Mark Stevenson, and Chris Sutherland, all of whom previously worked at Rare. [1] [2] Of the founders, Price assumed the role of studio head. [2] They were joined by Grant Kirkhope and Steven Hurst.