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In JavaScript an object is a mapping from property names to values—that is, an associative array with one caveat: the keys of an object must be either a string or a symbol (native objects and primitives implicitly converted to a string keys are allowed).
For function that manipulate strings, modern object-oriented languages, like C# and Java have immutable strings and return a copy (in newly allocated dynamic memory), while others, like C manipulate the original string unless the programmer copies data to a new string.
As well, objects are managed on-heap and are under full control of a single process, while database tuples are shared and must incorporate locking, merging, and retry. Object–relational mapping provides automated support for mapping tuples to objects and back, while accounting for all of these differences. [1]
For example, to perform an element by element sum of two arrays, a and b to produce a third c, it is only necessary to write c = a + b In addition to support for vectorized arithmetic and relational operations, these languages also vectorize common mathematical functions such as sine.
Apache Cayenne, open-source for Java; Apache OpenJPA, open-source for Java; DataNucleus, open-source JDO and JPA implementation (formerly known as JPOX) Ebean, open-source ORM framework; EclipseLink, Eclipse persistence platform; Enterprise JavaBeans (EJB) Enterprise Objects Framework, Mac OS X/Java, part of Apple WebObjects
Array-oriented, function-level, tacit, concurrent No JADE: Application, distributed Yes Yes No No No No No Java: Application, business, client-side, general, mobile development, server-side, web Yes Yes Yes Yes Yes Yes Concurrent De facto standard via Java Language Specification JavaScript: Client-side, server-side, web Yes Yes Yes Yes No Yes
Objects can contain other objects in their instance variables; this is known as object composition. For example, an object in the Employee class might contain (either directly or through a pointer) an object in the Address class, in addition to its own instance variables like "first_name" and "position".
Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...