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Beorn: Skin-changer who resides in the region of Mirkwood and takes the form of a great bear. Bilbo Baggins: Title character of The Hobbit. Discovered the One Ring after its loss by Gollum. Cousin of younger Frodo Baggins, who calls Bilbo "Uncle". Boromir: Member of the Fellowship of the Ring, son and heir to Denethor II of Gondor.
Beorn is a character created by J. R. R. Tolkien, and part of his Middle-earth legendarium.He appears in The Hobbit as a "skin-changer", [T 1] a man who could assume the form of a great black bear.
Taliesin, a powerful druid and the penultimate "Merlin" of Britain in The Mists of Avalon novel by Marion Zimmer Bradley. Kevin, druid, harpist and last "Merlin" of Britain, in The Mists of Avalon novel by Marion Zimmer Bradley. Amergin, bard in the novel Bard: The Odyssey of the Irish, by Morgan Llywelyn, and his brother Colptha, a diviner.
Beorn the "skin-changer", able to take the form of a bear, who lives between the Misty Mountains and Mirkwood, near the Carrock. [T 4] He fought against the goblins at the Battle of Five Armies along with the men, elves and dwarves.
Artio is a playable character in the video game Smite. [6] She comes from the Celtic pantheon and is a melee, magical guardian. She can freely transform between her human representation (druid stance) and her bear form (bear stance), both of which come with their own sets of abilities.
Werebat: Human with the ability to change into a bat-like form, appears in modern fiction. [ 4 ] [ 5 ] Werecoyote : Human with the ability to change into a coyote form comparable to a werewolf, [ 6 ] appears in modern fiction.
He specializes in Druid magic and has the ability to manipulate earth. Demiurge (デミウルゴス, Demiurugosu) Voiced by: Masayuki Katō (drama CD, anime) (Japanese); Jeff Johnson (English) The Guardian of Nazarick's Seventh Floor, who is in charge of its defenses. He takes on the form of a demon who wears a business suit and glasses. He is ...
Druid is one of the base character classes presented in the 3rd edition Player's Handbook (2000). In the 3.5 edition of Dungeons & Dragons, Druids are free to use different forms of weaponry, but they lose the ability to cast spells or change into animal form for a day if they wear metal armor. The alignment restriction now requires that druids ...