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The Ready-To-Learn (RTL) Act is a project funded by PBS and the Corporation for Public Broadcasting (CPB) to supply educational programming and materials for preschool and elementary school children. Created in 1992, the Ready-To-Learn Act furthered the creation of the Ready-To-Learn programming block which provided eleven hours of educational ...
Reading readiness has been defined as the point at which a person is ready to learn to read and the time during which a person transitions from being a non-reader into a reader. Other terms for reading readiness include early literacy and emergent reading. Children begin to learn pre-reading skills at birth while they listen to the speech ...
JumpStart Adventures 3rd Grade: Mystery Mountain is a personal computer game in Knowledge Adventure's JumpStart series of educational software. As the title suggests, the game is intended to teach a third grade curriculum. This is the only version of this game created and, unusually for Knowledge Adventure, was still being sold over fifteen ...
They found children who attended preschool had better math and self-regulation skills that persisted into third grade compared to those who didn’t receive an early childhood education. There’s ...
Botley: A robot who first appeared in JumpStart 3rd Grade. Like Frankie, he is virtually unchanged visually. He does not typically go on adventures with the other characters, but instead keeps things running smoothly, as well as storing and recording information. He is fascinated with the natural world, always seeking out new information to learn.
The first ClueFinders title, The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, was released in January 1998, and The ClueFinders 4th Grade Adventures was released in July. The Learning Company used their new game as the prototype for Internet Applet technology, which allowed users to download supplementary activities from the ...
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