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Grand Theft Auto Online is an online multiplayer action-adventure game developed by Rockstar North and published by Rockstar Games.It was released on 1 October 2013 for PlayStation 3 and Xbox 360, [N 1] 18 November 2014 for PlayStation 4 and Xbox One, 14 April 2015 for Windows, and 15 March 2022 for PlayStation 5 and Xbox Series X/S.
In 2004, [i] criminals Michael Townley, Trevor Philips, and Brad Snider partake in a failed robbery in Ludendorff, North Yankton, resulting in Michael being presumed dead. . Nine years later, Michael lives with his family in the city of Los Santos under the alias Michael De Santa, having made a secret agreement with a Federal Investigation Bureau (FIB) [j] agent, Dave Norton, to stay hidd
GTA fans know that Rockstar likes throwing in a few Easter eggs in their games - an abandoned stroller here, a glitchy ghost town there. So it's no surprise that the newest installment in the ...
In 9.0 , the Easter egg is found by going to System > About Phone > Android version and then tapping three times on the Android version on the next screen. A white, extended "P" will then appear, usually with concentric colored circles disappearing into the "P". Each time the Easter egg is invoked, it displays different colors.
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Grand Theft Auto V: PlayStation 3: September 17, 2013: Rockstar North / Rockstar San Diego / Rockstar Leeds / Rockstar Toronto / Rockstar New England / Rockstar London [98] Xbox 360: PlayStation 4: November 18, 2014 [99] Xbox One: Windows: April 14, 2015 [100] PlayStation 5: March 15, 2022 [101] Xbox Series X/S: Grand Theft Auto Online ...
An Easter egg is a message, image, or feature hidden in software, a video game, a film, or another—usually electronic—medium. The term used in this manner was coined around 1979 by Steve Wright, the then-Director of Software Development in the Atari Consumer Division, to describe a hidden message in the Atari video game Adventure, in reference to an Easter egg hunt.
Preliminary work on Grand Theft Auto V began around Grand Theft Auto IV ' s release in April 2008; full development lasted approximately three years. [1] Rockstar North's core 360-person team co-opted studios around the world owned by parent company Rockstar Games to facilitate development between a full team of over 1,000. [2]