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Loose coupling is an architectural principle and design goal in service-oriented architectures. Eleven forms of loose coupling and their tight coupling counterparts are listed in: [4] physical connections via mediator, asynchronous communication style, simple common types only in data model, weak type system, data-centric and self-contained ...
In software engineering, coupling is the degree of interdependence between software modules, a measure of how closely connected two routines or modules are, [1] and the strength of the relationships between modules. [2]
Stranded 22AWG jump wires with solid tips. A jump wire (also known as jumper, jumper wire, DuPont wire) is an electrical wire, or group of them in a cable, with a connector or pin at each end (or sometimes without them – simply "tinned"), which is normally used to interconnect the components of a breadboard or other prototype or test circuit, internally or with other equipment or components ...
Typically non-conductive by default they can be easily changed into a closed connection due to deliberately placed solder bridge on top of them. If the closed state is the default state, the PCB designer can superimpose a thin trace, which would be cut (with a knife) to open the jumper.
Programmers and developers use the diagrams to formalize a roadmap for the implementation, allowing for better decision-making about task assignment or needed skill improvements. System administrators can use component diagrams to plan ahead, using the view of the logical software components and their relationships on the system. [2]
A circuit diagram (or: wiring diagram, electrical diagram, elementary diagram, electronic schematic) is a graphical representation of an electrical circuit. A pictorial circuit diagram uses simple images of components, while a schematic diagram shows the components and interconnections of the circuit using standardized symbolic representations.
A block diagram is a diagram of a system in which the principal parts or functions are represented by blocks connected by lines that show the relationships of the blocks. [1] They are heavily used in engineering in hardware design, electronic design, software design, and process flow diagrams.
Object-oriented design (OOD) is the process of planning a system of interacting objects to solve a software problem. It is a method for software design. By defining classes and their functionality for their children (instantiated objects), each object can run the same implementation of the class with its state.