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  2. String-searching algorithm - Wikipedia

    en.wikipedia.org/wiki/String-searching_algorithm

    A string-searching algorithm, sometimes called string-matching algorithm, is an algorithm that searches a body of text for portions that match by pattern. A basic example of string searching is when the pattern and the searched text are arrays of elements of an alphabet ( finite set ) Σ.

  3. Rabin–Karp algorithm - Wikipedia

    en.wikipedia.org/wiki/Rabin–Karp_algorithm

    To find any of a large number, say k, fixed length patterns in a text, a simple variant of the Rabin–Karp algorithm uses a Bloom filter or a set data structure to check whether the hash of a given string belongs to a set of hash values of patterns we are looking for:

  4. Approximate string matching - Wikipedia

    en.wikipedia.org/wiki/Approximate_string_matching

    The closeness of a match is measured in terms of the number of primitive operations necessary to convert the string into an exact match. This number is called the edit distance between the string and the pattern. The usual primitive operations are: [1] insertion: cot → coat; deletion: coat → cot

  5. Matching wildcards - Wikipedia

    en.wikipedia.org/wiki/Matching_wildcards

    In computer science, an algorithm for matching wildcards (also known as globbing) is useful in comparing text strings that may contain wildcard syntax. [1] Common uses of these algorithms include command-line interfaces, e.g. the Bourne shell [2] or Microsoft Windows command-line [3] or text editor or file manager, as well as the interfaces for some search engines [4] and databases. [5]

  6. Knuth–Morris–Pratt algorithm - Wikipedia

    en.wikipedia.org/wiki/Knuth–Morris–Pratt...

    In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where the next match could begin, thus bypassing re-examination of previously matched characters.

  7. Pattern matching - Wikipedia

    en.wikipedia.org/wiki/Pattern_matching

    The wildcard pattern (often written as _) is also simple: like a variable name, it matches any value, but does not bind the value to any name. Algorithms for matching wildcards in simple string-matching situations have been developed in a number of recursive and non-recursive varieties. [11]

  8. Regular expression - Wikipedia

    en.wikipedia.org/wiki/Regular_expression

    A match is made, not when all the atoms of the string are matched, but rather when all the pattern atoms in the regex have matched. The idea is to make a small pattern of characters stand for a large number of possible strings, rather than compiling a large list of all the literal possibilities.

  9. Edit distance - Wikipedia

    en.wikipedia.org/wiki/Edit_distance

    Ukkonen's 1985 algorithm takes a string p, called the pattern, and a constant k; it then builds a deterministic finite state automaton that finds, in an arbitrary string s, a substring whose edit distance to p is at most k [13] (cf. the Aho–Corasick algorithm, which similarly constructs an automaton to search for any of a number of patterns ...