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  2. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    The main purpose of these principles was to produce an illusion that cartoon characters adhered to the basic laws of physics, but they also dealt with more abstract issues, such as emotional timing and character appeal. The book has been referred to by some as the "Bible of animation", [2] and some of its principles have been adopted by ...

  3. Anticipation (animation) - Wikipedia

    en.wikipedia.org/wiki/Anticipation_(animation)

    Anticipation is one of the fundamental 12 basic principles of animation, as set out by Frank Thomas and Ollie Johnston in their authoritative 1981 book on the Disney Studio titled The Illusion of Life. An anticipation pose or drawing is a preparation for the main action of an animated scene, as distinct from the action and the reaction.

  4. Follow through and overlapping action - Wikipedia

    en.wikipedia.org/wiki/Follow_through_and...

    Follow through and overlapping action is a general heading for two closely related animation techniques which form part of the 12 basic principles of animation identified by Disney animators Frank Thomas and Ollie Johnston in their authoritative 1981 book on Disney animation, The Illusion of Life.

  5. Instructional animation - Wikipedia

    en.wikipedia.org/wiki/Instructional_animation

    Instructional animations are animations used to visually explain a physical process or abstract concept. [1] They can be used to provide instructions for the immediate performance of a task, or to support more permanent learning of a broader subject matter.

  6. The Animator's Survival Kit - Wikipedia

    en.wikipedia.org/wiki/The_Animator's_Survival_Kit

    The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators, or simply The Animator's Survival Kit is an instructional book by animator and director Richard Williams. The book includes techniques, advice, tips, tricks, and general information on the history of ...

  7. Category:File-Class Animation pages - Wikipedia

    en.wikipedia.org/wiki/Category:File-Class...

    File: Any page in the file namespace falls under this class. The page contains an image, a sound clip or other media-related content. Make sure that the file is properly licensed and credited. File:Animexample.gif: Portal: Any page in the portal namespace falls under this class. Portals are intended to serve as "main pages" for specific topics.

  8. Motion graphic design - Wikipedia

    en.wikipedia.org/wiki/Motion_graphic_design

    Motion graphic design, also known as motion design, is a subset of graphic design which combines design with animation and/or filmmaking, video production, and filmic techniques. [1] Examples include kinetic typography and graphics used in film and television opening sequences, and station identification logos of some television channels.

  9. Squash and stretch - Wikipedia

    en.wikipedia.org/wiki/Squash_and_stretch

    Example A shows a ball bouncing with a rigid, non-dynamic movement. In example B the ball is "squashed" at impact, and "stretched" during fall and rebound Squash and stretch is the phrase used to describe "by far the most important" [ 1 ] : 47 of the 12 basic principles of animation , described in the book The Illusion of Life by Frank Thomas ...