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Philips ArtSpace Philips Interactive Media: 1991: Retourtje Mali: NIAM Museon 1996: Routes to Reading: New Media Philips Interactive Media: 1995: The Rules of Golf: Telecity CD-i N.V. Belgium Telecity CD-i N.V. Belgium 1991: Shark Alert: CapDisc Philips Interactive Media: 1993: Soundtrap: Epic Interactive Media Philips Interactive Media: 1993 ...
Tracks on a CD-i's program area can be CD-DA tracks or CD-i tracks, but the first track must always be a CD-i track, and all CD-i tracks must be grouped together at the beginning of the area. CD-i tracks are structured according to the CD-ROM XA specification (using either Mode 2 Form 1 or Mode 2 Form 2 modes), and have different classes ...
Download as PDF; Printable version; ... This category includes articles of Philips CD-i games . Subcategories. This category has the following 5 subcategories, out of ...
In the 1990s, Philips Interactive Media published three action-adventure games based on Nintendo's Legend of Zelda franchise for its Compact Disc-Interactive (CD-i) players. . The first two, Link: The Faces of Evil and Zelda: The Wand of Gamelon, were developed by Animation Magic and released simultaneously on October 10, 1993, [1] and Zelda's Adventure was developed by Viridis and released on ...
Arcade Classics is a video game compilation released on CD-i containing ports of three Namco arcade games. The compilation was released in Europe but not in North America. It contains the games Galaxian (1979), Ms. Pac-Man (1981), and Galaga (1981). Galaxian resembles the Famicom port instead of it representing the original arcade game.
Philips also sold and sells computer media such as diskettes and optical media s. Philips also developed the CD-i standard but it flopped. Another experimental product was the Philips :YES, based on Intel's 80186. It also flopped. Philips PCs were mostly equipped with motherboards designed by Philips Home Electronics in Montreal, Canada. [5]
The Tandy Memorex Video Information System (VIS) is an interactive, multimedia CD-ROM player produced by the Tandy Corporation starting in 1992. It is similar in function to the Philips CD-i and Commodore CDTV systems (particularly the CDTV, since both the VIS and CDTV were adaptations of existing computer platforms and operating systems to the set-top-box design).
[5] [11] CD Interactief thought the game proved that the transition from board game to screen could be made successfully, [12] and deemed it a "successful conversion". [13] The Video Game Critic wrote that like many CD-i titles, the game had great production values but poor gameplay. [14] CDi Reviews wrote it had a lot of replay value. [15]