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  2. Template method pattern - Wikipedia

    en.wikipedia.org/wiki/Template_method_pattern

    In object-oriented programming, the template method is one of the behavioral design patterns identified by Gamma et al. [1] in the book Design Patterns.The template method is a method in a superclass, usually an abstract superclass, and defines the skeleton of an operation in terms of a number of high-level steps.

  3. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]

  4. Multiton pattern - Wikipedia

    en.wikipedia.org/wiki/Multiton_pattern

    Rather than having a single instance per application (e.g. the java.lang.Runtime object in the Java programming language) the multiton pattern instead ensures a single instance per key. The multiton pattern does not explicitly appear as a pattern in the highly regarded object-oriented programming textbook Design Patterns. [1]

  5. Join-pattern - Wikipedia

    en.wikipedia.org/wiki/Join-pattern

    Join Java [30] is a language based on the Java programming language allowing the use of the join calculus. It introduces three new language constructs: Join methods is defined by two or more Join fragments. A Join method will execute once all the fragments of the Join pattern have been called.

  6. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    Iterator pattern – defines a traversal principle like the visitor pattern, without making a type differentiation within the traversed objects Church encoding – a related concept from functional programming, in which tagged union/sum types may be modeled using the behaviors of "visitors" on such types, and which enables the visitor pattern ...

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Android target binds to Java; iOS target uses Objective-C Codea: Lua: 2011 No 2D, 3D iOS: Apache 2.0 Construct: C++: 2007 JavaScript, Event System Yes 2D Windows, macOS, Wii U, HTML5 capable web browsers: Hypnospace Outlaw: Proprietary, GPL Classic version CraftStudio: C#: 2015 Lua: Yes 2D, 3D Windows, macOS, Linux: Free use: Used to create ...

  8. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    The authors also discuss so-called parameterized types, which are also known as generics (Ada, Eiffel, Java, C#, Visual Basic (.NET), and Delphi) or templates . These allow any type to be defined without specifying all the other types it uses—the unspecified types are supplied as 'parameters' at the point of use.

  9. Mixin - Wikipedia

    en.wikipedia.org/wiki/Mixin

    Interfaces combined with aspect-oriented programming can also produce full-fledged mixins in languages that support such features, such as C# or Java. Additionally, through the use of the marker interface pattern, generic programming, and extension methods, C# 3.0 has the ability to mimic mixins. With Dart 2.7 and C# 3.0 came the introduction ...