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Gilbert cloud chamber, assembled An alternative view of kit contents. The lab contained a cloud chamber allowing the viewer to watch alpha particles traveling at 12,000 miles per second (19,000,000 m/s), a spinthariscope showing the results of radioactive disintegration on a fluorescent screen, and an electroscope measuring the radioactivity of different substances in the set.
These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB, some of these games have a K-A/E (Everyone) rating.
Early Learning House [1] or simply the House Series is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software. Each different game focuses on a particular major learning category with selectable skill settings for ...
The Learning Company (TLC) was an American educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California.The company produced a grade-based line of learning software, edutainment games, and productivity tools.
Rock'Em Sock'Em Robots even got movie cameos, as vintage toys in "The Santa Clause 2" and "Toy Story 2." And each Christmas, local toymakers became toy givers, courtesy of Marx Toys.
The Exploreum from Water Street. In 1976 the Junior League of Mobile provided funding for research and development of a hands-on interactive museum for the children of Mobile, with this initial commitment directly leading to the creation of The Explore Center, Inc., a private, non-profit educational incorporation, and a board of trustees. [1]
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