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A holographic display is a type of 3D display that utilizes light diffraction to display a three-dimensional image to the viewer. Holographic displays are distinguished from other forms of 3D displays in that they do not require the viewer to wear any special glasses or use external equipment to be able to see the image, and do not cause a vergence-accommodation conflict.
Computer-generated holography (CGH) is a technique that uses computer algorithms to generate holograms.It involves generating holographic interference patterns.A computer-generated hologram can be displayed on a dynamic holographic display, or it can be printed onto a mask or film using lithography. [1]
other 3D game files 3D renderer files OpenFlight (FLT) OGRE other 3D game files 3D renderer files 3ds Max: Yes Yes No AC3D [15] [16] No Quake III BSP, Quake II (MD2), Quake III Mesh (MD3), Irrlicht irrmesh, Renderware, SMF: No Yes DirectX X, Second Life Sculpted Prim, Quake II (MD2), Quake Map, SMF, Unreal Tournament POV-Ray POV, RenderMan RIB ...
The first record album cover to have a hologram was "UB44", produced in 1982 for the British group UB40 by Advanced Holographics in Loughborough. This featured a 5.75 inch square embossed hologram showing a 3D image of the letters UB carved out of polystyrene to look like stone and the numbers 44 hovering in space on the picture plane.
Zebra Imaging was a company that developed 3D digital holographic images, hologram imagers and interactive 3D displays for government [1] and commercial uses. The company offers digital holograms that are autostereoscopic (no glasses or goggles required), full-parallax (viewing of the image from viewpoints above and below as well as from side to side) and in monochrome or full-color.
OSLO has been used in a multitude of optical designs including holographic systems, [1] anastigmatic telescopes, [2] gradient index optics, [3] off-axis refractive/diffractive telescopes, [4] the James Webb Space Telescope, [5] aspheric lenses, [6] interferometers, [7] and time-varying designs.
Following is a list of notable software, computer programs, used to develop a mathematical representation of any three dimensional surface of objects, as 3D computer graphics, also called 3D modeling.
8i was founded in May 2014 [1] by Linc Gasking, Eugene d'Eon, Sebastian Marino and Joshua Feast [2] to develop software that can capture, analyze, compress, and recreate all the viewpoints required for volumetric capture.
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