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Social computing is an area of computer science that is concerned with the intersection of social behavior and computational systems. It is based on creating or recreating social conventions and social contexts through the use of software and technology.
The importance of stone tools, circa 2.5 million years ago, is considered fundamental in the human development in the hunting hypothesis. [citation needed]Primatologist, Richard Wrangham, theorizes that the control of fire by early humans and the associated development of cooking was the spark that radically changed human evolution. [2]
Technology is the application of conceptual knowledge to achieve practical goals, especially in a reproducible way. [1] The word technology can also mean the products resulting from such efforts, [2] [3] including both tangible tools such as utensils or machines, and intangible ones such as software.
Perhaps because of its familiarity to visualization researchers, publications in the magazine have been used as a test set for works studying the visualization of citation networks. [ 8 ] [ 9 ] One such analysis, for an 18-year range of publications, details the most frequently cited journals, works, and authors from articles published in the ...
Information technology (IT) is a set of related fields within information and communications technology (ICT), that encompass computer systems, software, programming languages, data and information processing, and storage. [1] Information technology is an application of computer science and computer engineering.
Example of a textual analysis program being used to study a novel, with Jane Austen's Pride and Prejudice in Voyant Tools. Digital humanities (DH) is an area of scholarly activity at the intersection of computing or digital technologies and the disciplines of the humanities.
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Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]