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The EyeSi is a virtual reality simulator for intraocular surgery training. [10] The HelpMeSee Eye Surgery simulator is another virtual reality simulator with realtime haptic feedback, that is used to train trainees for Manual Small Incision Cataract Surgery. [11]
Surgeon Simulator (formerly Surgeon Simulator 2013) is a surgical simulation video game developed and published by Bossa Studios.The initial version was created by Tom Jackson, Jack Good, Luke Williams and James Broadley in a 48-hour period for the 2013 Global Game Jam; the developers continued and spent 48 days creating a commercial version. [1]
The term virtual patient is used to describe interactive computer simulations used in health care education [1] to train students on clinical processes such as making diagnoses and therapeutic decisions. [2] Virtual patients attempt to combine modern technologies and game-based learning to facilitate education, and complement real clinical ...
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Link Trainer. Modern-day simulation for training was first utilized by anesthesia physicians to reduce accidents. [2] When simulation skyrocketed in popularity during the 1930s due to the invention of the Trainer Building Link Trainer for flight and military applications, many field experts attempted to adapt simulation to their own needs.
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During this early stage, many staff compared the game to similar surgery simulations for Windows. [6] The concept behind Trauma Center originated several years before development started. While Atlus had explored the possibilities of a surgical simulation game, gaming hardware at the time was not able to realize their vision.
Eyewire is a citizen science game from Sebastian Seung's Lab at Princeton University. It is a human-based computation game that uses players to map retinal neurons. Eyewire launched on December 10, 2012. The game utilizes data generated by the Max Planck Institute for Medical Research. [1]