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Endless Ocean Luminous [a] is an adventure simulation game developed by Arika and published by Nintendo for the Nintendo Switch.As the third game in the Endless Ocean series, Luminous marks the first installment since 2009's Endless Ocean 2: Adventures of the Deep for the Wii.
The terms international waters or transboundary waters apply where any of the following types of bodies of water (or their drainage basins) transcend international boundaries: oceans, large marine ecosystems, enclosed or semi-enclosed regional seas and estuaries, rivers, lakes, groundwater systems (), and wetlands.
Tristia of the Deep-Blue Sea (Japanese: 蒼い海のトリスティア, Hepburn: Aoi Umi no Torisutia) is a PS2, PSP, and PC game, developed by Kogado Studio. This game is part of the Deep-Blue series along with the sequel, Neosphere of the Deep-Blue Sky ( 蒼い空のネオスフィア ) and Akatsuki no Amaneka to Aoi Kyojin .
The game was inspired by the BBC's Blue Planet II nature documentary series. It was released in 2020 on iOS, macOS, and tvOS through Apple Arcade on April 17, and on Windows, PlayStation 4 and Xbox One on June 11. [2] The game was released for the Nintendo Switch on November 11, 2021. [3]
Sealevel Systems was founded by Tom O’Hanlan and his wife Susan, in 1986. [2] In 1991 the company released a dual port serial card that allowed users to set its I/O addresses to any two COM ports. [3] In 1994, Sealevel developed the RS-485 auto-enabled circuit.
Blue Ocean Strategy is a book published in 2005 written by W. Chan Kim and Renée Mauborgne, professors at INSEAD, [1] and the name of the marketing theory detailed on the book. They assert that the strategic moves outlined in the book create a leap in value for the company, its buyers, and its employees while unlocking new demand and making ...
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