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  2. Wikipedia : Guide for creating 3D models for Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Guide_for...

    Wire-frame models are a series of lines that connect to make a shape that can have a surface texture, using photogrammetry to produce these models can result in holes and bumps where information is missing but give a detailed representation of objects. 123d Catch is available as a desktop application, smartphone app (iOS) and a web application ...

  3. 3D reconstruction - Wikipedia

    en.wikipedia.org/wiki/3D_reconstruction

    2D digital image acquisition is the information source of 3D reconstruction. Commonly used 3D reconstruction is based on two or more images, although it may employ only one image in some cases. There are various types of methods for image acquisition that depends on the occasions and purposes of the specific application.

  4. Lenticular printing - Wikipedia

    en.wikipedia.org/wiki/Lenticular_printing

    Alternatively, several images of the same object, taken from slightly different angles, can be used to create a lenticular print with a stereoscopic 3D effect. 3D effects can be achieved only in a lateral (side-by-side) orientation, as each of the viewer's eyes must see them from a slightly different angle to achieve the stereoscopic effect ...

  5. 3D reconstruction from multiple images - Wikipedia

    en.wikipedia.org/wiki/3D_Reconstruction_from...

    3D reconstruction from multiple images is the creation of three-dimensional models from a set of images. It is the reverse process of obtaining 2D images from 3D scenes. The essence of an image is a projection from a 3D scene onto a 2D plane, during which process the depth is lost.

  6. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Determining which pixels are covered by each geometric shape in the 3D scene or 2D image (this is the actual rasterization step, in the strictest sense) Blending between colors and depths defined at the vertices of shapes, e.g. using barycentric coordinates (interpolation)

  7. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    3D models are now widely used anywhere in 3D graphics and CAD but their history predates the widespread use of 3D graphics on personal computers. [9] In the past, many computer games used pre-rendered images of 3D models as sprites before computers could render them in real-time. The designer can then see the model in various directions and ...

  8. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    A 3D model is a mathematical representation of any three-dimensional object; a model is not technically a graphic until it is displayed. A model can be displayed visually as a two-dimensional image through a process called 3D rendering, or it can be used in non-graphical computer simulations and calculations.

  9. Stereoscopy - Wikipedia

    en.wikipedia.org/wiki/Stereoscopy

    Stereoscopy creates the impression of three-dimensional depth from a pair of two-dimensional images. [5] Human vision, including the perception of depth, is a complex process, which only begins with the acquisition of visual information taken in through the eyes; much processing ensues within the brain, as it strives to make sense of the raw information.

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