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  2. Systematic inventive thinking - Wikipedia

    en.wikipedia.org/wiki/Systematic_inventive_thinking

    Systematic Inventive Thinking (SIT) is a thinking method developed in Israel in the mid-1990s. Derived from Genrich Altshuller 's TRIZ engineering discipline, SIT is a practical approach to creativity, innovation and problem solving, which has become a well known methodology for innovation. At the heart of SIT's method is one core idea adopted ...

  3. Toolkits for user innovation - Wikipedia

    en.wikipedia.org/wiki/Toolkits_for_User_Innovation

    Toolkits for user innovation and custom design are coordinated sets of “user-friendly” design tools. They are designed to support users who may wish to develop products or services for their own use. [1][2][3] The problem toolkits are developed to solve is that, while user designers may know their own needs better than do producers, their ...

  4. Diffusion of innovations - Wikipedia

    en.wikipedia.org/wiki/Diffusion_of_innovations

    The blue curve is broken into sections of adopters. Diffusion of innovations is a theory that seeks to explain how, why, and at what rate new ideas and technology spread. The theory was popularized by Everett Rogers in his book Diffusion of Innovations, first published in 1962. [1]

  5. Evidence-based education - Wikipedia

    en.wikipedia.org/wiki/Evidence-based_education

    Educational research. Evidence-based education (EBE) is the principle that education practices should be based on the best available scientific evidence, with randomised trials as the gold standard of evidence, rather than tradition, personal judgement, or other influences. [1] Evidence-based education is related to evidence-based teaching, [2 ...

  6. Outcome-Driven Innovation - Wikipedia

    en.wikipedia.org/wiki/Outcome-Driven_Innovation

    Outcome-Driven Innovation (ODI) is a strategy and innovation process developed by Anthony W. Ulwick. It is built around the theory that people buy products and services to get jobs done. [ 1 ] As people complete these jobs, they have certain measurable outcomes that they are attempting to achieve. [ 2 ]

  7. Business model - Wikipedia

    en.wikipedia.org/wiki/Business_model

    Business model. Business model innovation is an iterative and potentially circular process. [1] A business model describes how an organization creates, delivers, and captures value, [2] in economic, social, cultural or other contexts. For a business, it describes the specific way in which it conducts itself, spends, and earns money in a way ...

  8. Triple helix model of innovation - Wikipedia

    en.wikipedia.org/wiki/Triple_helix_model_of...

    The triple helix model of innovation refers to a set of interactions between academia (the university), industry and government, to foster economic and social development, as described in concepts such as the knowledge economy and knowledge society. [1][2][3] In innovation helical framework theory, each sector is represented by a circle (helix ...

  9. Learning organization - Wikipedia

    en.wikipedia.org/wiki/Learning_organization

    Another important aspect is innovation. Innovation and learning are closely related. While encouraging people to learn and develop, a more innovative environment is commonly generated, innovative ideas coming from e.g. communities of practice can result in greater overall organizational learning. [21] Other benefits of a learning organization are: