Search results
Results from the WOW.Com Content Network
It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file
Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.
The core gameplay in a vehicle simulation is the physical and tactical challenge of driving a vehicle. [1] Mastery of vehicle control is the element which encourages players to continue playing, even after the game's goals have been completed. [ 5 ]
Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. The majority are flight simulators and racing games, but also includes simulations of driving spacecraft, boats, tanks, and other combat vehicles.
The series' subtitle has been "The Real Driving Simulator" since the first Gran Turismo, according to Polyphony Digital. [55] The sim's list was significantly larger than A-Spec's, at 700. The hub world was expanded to be much larger. New modes included a photography mode, and a mode where the player acts as a "mogul" of an AI racer the player ...
Test Drive (1987 video game), a driving simulation game; Total Distortion, a 1995 computer/mac adventure game; Touchdown (abbreviated as TD) a scoring play in gridiron football; Tournament director (chess) or Tournament controller, the organizer and arbiter of a tournament, responsible for enforcing the tournament rules and the laws of chess
[13] [9] Originally, BeamNG.drive was to be based on CryEngine 3, but its use in a driving game uncovered numerous bugs, leading development to be rolled over to a modified version of Torque 3D. [15] A free tech demo was released on 3 August 2013 along with paid access to an alpha test through FastSpring. The tech demo featured only one vehicle ...