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In Quick Play, mini-games can be played at the player's own pace, with each mini-game being unlocked daily. This mode allows for multiplayer, a new feature to the series. In Daily Training, the player has full access to a selection of puzzles, unlocking more puzzles the more days they play.
The Brain Age games, known as Brain Training in Japan and Europe, are presented as a set of mini-games that are designed to help improve one's mental processes. These activities were informed by Dr. Ryuta Kawashima, a Japanese neuroscientist, and are aimed to stimulate multiple parts of the brain to help improve one's abilities and combat normal aging effects on the brain.
Kawashima presents the game's purpose as being to counter prevalent subpar concentration skills onset by social media and other aspects of modern life. [ 2 ] [ 3 ] [ 4 ] Brain Age: Concentration Training features a selection of activities and minigames that are designed to stimulate and improve the player's concentration and working memory ...
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Depending on if the player gets right or wrong the number of boxes increase or decrease, meaning that the game has an adaptive difficulty between at least 4 boxes to a maximum of 16. Syllable Count shows several phrases, one after the other, on the top screen, and the player must write the number of syllables in each phrase on the touch screen.
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The dual-task n-back task is a variation that was proposed by Susanne Jaeggi et al. in 2003. [5] In the dual-task paradigm, two independent sequences are presented simultaneously, typically using different modalities of stimuli, such as one auditory and one visual.
Concentration is an American television game show based on the children's memory game of the same name. It was created by Jack Barry and Dan Enright.Contestants matched prizes hidden behind spaces on a game board, which would then reveal portions of a rebus puzzle underneath for the contestants to solve.