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  2. Little Professor - Wikipedia

    en.wikipedia.org/wiki/Little_Professor

    The Little Professor is a backwards-functioning calculator designed for children ages 5 to 9. Instead of providing the answer to a mathematical expression entered by the user, it generates unsolved expressions and prompts the user for the answer.

  3. Professor Kageyama's Maths Training: The Hundred Cell ...

    en.wikipedia.org/wiki/Professor_Kageyama's_Maths...

    Maths Training, designed to be played daily, uses a method called "The Hundred Cell Calculation Method" that focuses on repetition of basic arithmetic.This method was developed by Professor Kageyama who works at the Centre for Research and Educational Development at Ritsumeikan University, Kyoto. [5]

  4. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011.

  5. Math Rescue - Wikipedia

    en.wikipedia.org/wiki/Math_Rescue

    Math Rescue is a 1992 educational platform game created by Karen Crowther of Redwood Games and published by Apogee Software. Its early pre-release title was "Number Rescue". [ 1 ] Released in October 1992 for the MS-DOS platform, it is a loose successor to the earlier game Word Rescue , whose game engine was used to power the new game with ...

  6. Calculator input methods - Wikipedia

    en.wikipedia.org/wiki/Calculator_input_methods

    This method was used from the 1980s to the 1990s in BASIC programmable calculators and pocket computers. Texas Instruments would later implement the method in many of its graphing calculators, including the TI-83 and TI-84 Plus series. Most computer algebra systems (CASes) also use this as the default input method.

  7. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    Trachtenberg called this the 2 Finger Method. The calculations for finding the fourth digit from the example above are illustrated at right. The arrow from the nine will always point to the digit of the multiplicand directly above the digit of the answer you wish to find, with the other arrows each pointing one digit to the right.

  8. List of open-source software for mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source...

    The primary difference between a computer algebra system and a traditional calculator is the ability to deal with equations symbolically rather than numerically. The precise uses and capabilities of these systems differ greatly from one system to another, yet their purpose remains the same: manipulation of symbolic equations.

  9. Microsoft Math Solver - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Math_Solver

    Microsoft Math Solver (formerly Microsoft Mathematics and Microsoft Math) is an entry-level educational app that solves math and science problems. Developed and maintained by Microsoft , it is primarily targeted at students as a learning tool.