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  2. Math Blaster for 1st Grade - Wikipedia

    en.wikipedia.org/wiki/Math_Blaster_for_1st_Grade

    Math Blaster for 1st Grade is a 1999 educational video game in a line of educational products originally created by Davidson & Associates and continued by Knowledge Adventure. The game was re-released in 2000 as Math Blaster Mission 2 .

  3. Graph coloring game - Wikipedia

    en.wikipedia.org/wiki/Graph_coloring_game

    The graph coloring game is a mathematical game related to graph theory. Coloring game problems arose as game-theoretic versions of well-known graph coloring problems. In a coloring game, two players use a given set of colors to construct a coloring of a graph , following specific rules depending on the game we consider.

  4. Third grade - Wikipedia

    en.wikipedia.org/wiki/Third_grade

    In Brazil, third grade is the terceiro ano do Ensino Fundamental I, in this case, children begin their first year of elementary school at age 6 or 7 depending on their birthdate. Therefore, the 3rd year of elementary school is typically for students of 8 (96 months)–9 years (108 months) of age.

  5. Neighbourhood (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Neighbourhood_(graph_theory)

    Claw-free graphs are the graphs that are locally co-triangle-free; that is, for all vertices, the complement graph of the neighbourhood of the vertex does not contain a triangle. A graph that is locally H is claw-free if and only if the independence number of H is at most two; for instance, the graph of the regular icosahedron is claw-free ...

  6. Map graph - Wikipedia

    en.wikipedia.org/wiki/Map_graph

    A 3-map graph is a planar graph, and every planar graph can be represented as a 3-map graph. Every 4-map graph is a 1-planar graph, a graph that can be drawn with at most one crossing per edge, and every optimal 1-planar graph (a graph formed from a planar quadrangulation by adding two crossing diagonals to every quadrilateral face) is a 4-map ...

  7. Interactive Mathematics Program - Wikipedia

    en.wikipedia.org/wiki/Interactive_Mathematics...

    The Interactive Mathematics Program (IMP) is a four-year, problem-based mathematics curriculum for high schools. It was one of several curricula funded by the National Science Foundation and designed around the 1989 National Council of Teachers of Mathematics (NCTM) standards.

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