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  2. Pythagorean theorem - Wikipedia

    en.wikipedia.org/wiki/Pythagorean_theorem

    Interior angle Δθ = θ 1 −θ 2. The Pythagorean theorem is a special case of the more general theorem relating the lengths of sides in any triangle, the law of cosines, which states that where is the angle between sides and . [45] When is radians or 90°, then , and the formula reduces to the usual Pythagorean theorem.

  3. Exponentiation - Wikipedia

    en.wikipedia.org/wiki/Exponentiation

    The expression b 2 = b · b is called "the square of b" or "b squared", because the area of a square with side-length b is b 2. (It is true that it could also be called " b to the second power", but "the square of b " and " b squared" are so ingrained by tradition and convenience that " b to the second power" tends to sound unusual or clumsy.)

  4. Squaring the square - Wikipedia

    en.wikipedia.org/wiki/Squaring_the_square

    The first perfect squared square discovered, a compound one of side 4205 and order 55. [1] Each number denotes the side length of its square. Squaring the square is the problem of tiling an integral square using only other integral squares. (An integral square is a square whose sides have integer length.)

  5. Fourth power - Wikipedia

    en.wikipedia.org/wiki/Fourth_power

    Fourth power. In arithmetic and algebra, the fourth power of a number n is the result of multiplying four instances of n together. So: n4 = n × n × n × n. Fourth powers are also formed by multiplying a number by its cube. Furthermore, they are squares of squares. Some people refer to n4 as n “ tesseracted ”, “ hypercubed ...

  6. Pi - Wikipedia

    en.wikipedia.org/wiki/Pi

    Another Monte Carlo method for computing π is to draw a circle inscribed in a square, and randomly place dots in the square. The ratio of dots inside the circle to the total number of dots will approximately equal π/4. [141] Five random walks with 200 steps. The sample mean of | W 200 | is μ = 56/5, and so 2(200)μ −2 ≈ 3.19 is within 0. ...

  7. Gravitational acceleration - Wikipedia

    en.wikipedia.org/wiki/Gravitational_acceleration

    Gravitational acceleration. In physics, gravitational acceleration is the acceleration of an object in free fall within a vacuum (and thus without experiencing drag). This is the steady gain in speed caused exclusively by gravitational attraction. All bodies accelerate in vacuum at the same rate, regardless of the masses or compositions of the ...

  8. Four-momentum - Wikipedia

    en.wikipedia.org/wiki/Four-momentum

    Given that in general for a closed system with generalized coordinates q i and canonical momenta p i, [3] = =, = =, it is immediate (recalling x 0 = ct, x 1 = x, x 2 = y, x 3 = z and x 0 = −x 0, x 1 = x 1, x 2 = x 2, x 3 = x 3 in the present metric convention) that = = (,) is a covariant four-vector with the three-vector part being the ...

  9. Quark - Wikipedia

    en.wikipedia.org/wiki/Quark

    The component of spin along a given axis – by convention the z axis – is often denoted by an up arrow ↑ for the value + ⁠ 1 / 2 ⁠ and down arrow ↓ for the value − ⁠ 1 / 2 ⁠, placed after the symbol for flavor. For example, an up quark with a spin of + ⁠ 1 / 2 ⁠ along the z axis is denoted by u↑. [71]