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  2. Basic feasible solution - Wikipedia

    en.wikipedia.org/wiki/Basic_feasible_solution

    A basis of the LP is a nonsingular submatrix of A, with all m rows and only m<n columns. Sometimes, the term basis is used not for the submatrix itself, but for the set of indices of its columns. Let B be a subset of m indices from {1,...,n}. Denote by the square m-by-m matrix made of the m columns of indexed by B.

  3. Cutting-plane method - Wikipedia

    en.wikipedia.org/wiki/Cutting-plane_method

    The use of cutting planes to solve MILP was introduced by Ralph E. Gomory. Cutting plane methods for MILP work by solving a non-integer linear program, the linear relaxation of the given integer program. The theory of Linear Programming dictates that under mild assumptions (if the linear program has an optimal solution, and if the feasible ...

  4. Linear programming - Wikipedia

    en.wikipedia.org/wiki/Linear_programming

    The simplex algorithm and its variants fall in the family of edge-following algorithms, so named because they solve linear programming problems by moving from vertex to vertex along edges of a polytope. This means that their theoretical performance is limited by the maximum number of edges between any two vertices on the LP polytope.

  5. Simplex algorithm - Wikipedia

    en.wikipedia.org/wiki/Simplex_algorithm

    The latter can be updated using the pivotal column and the first row of the tableau can be updated using the (pivotal) row corresponding to the leaving variable. Both the pivotal column and pivotal row may be computed directly using the solutions of linear systems of equations involving the matrix B and a matrix-vector product using A.

  6. Big M method - Wikipedia

    en.wikipedia.org/wiki/Big_M_method

    Solve the problem using the usual simplex method. For example, x + y ≤ 100 becomes x + y + s 1 = 100, whilst x + y ≥ 100 becomes x + y − s 1 + a 1 = 100. The artificial variables must be shown to be 0. The function to be maximised is rewritten to include the sum of all the artificial variables.

  7. Assignment problem - Wikipedia

    en.wikipedia.org/wiki/Assignment_problem

    One way to solve it is to invent a fourth dummy task, perhaps called "sitting still doing nothing", with a cost of 0 for the taxi assigned to it. This reduces the problem to a balanced assignment problem, which can then be solved in the usual way and still give the best solution to the problem.

  8. Basic solution (linear programming) - Wikipedia

    en.wikipedia.org/wiki/Basic_solution_(Linear...

    In linear programming, a discipline within applied mathematics, a basic solution is any solution of a linear programming problem satisfying certain specified technical conditions.

  9. Bland's rule - Wikipedia

    en.wikipedia.org/wiki/Bland's_rule

    One uses Bland's rule during an iteration of the simplex method to decide first what column (known as the entering variable) and then row (known as the leaving variable) in the tableau to pivot on. Assuming that the problem is to minimize the objective function, the algorithm is loosely defined as follows: