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  2. Xsolla - Wikipedia

    en.wikipedia.org/wiki/Xsolla

    Xsolla products were used by 300 game publishers, including Valve Corporation, Gameforge, and Wargaming by 2012 [7] and by 2021, its software was used by 1,500 game companies on more than 2,000 games. [18] [19]

  3. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    Services like Steam, Origin, and Xbox Live do not offer ways to sell used games once they are no longer desired. Steam offers a non-commercial family sharing options. [25] This is also somewhat countered by frequent sales offered by these digital distributors, often allowing major savings by selling at prices below what a retailer is able to offer.

  4. Acquisition of Activision Blizzard by Microsoft - Wikipedia

    en.wikipedia.org/wiki/Acquisition_of_Activision...

    Microsoft is a dominant player in computing software, and also makes the Xbox line of game consoles and operates Xbox Game Studios, a collection of developers to create first party titles. In March 2021, Microsoft closed on its acquisition of ZeniMax Media and Bethesda Softworks for an estimated $7.5 billion , making it one of the largest video ...

  5. Fortnite - Wikipedia

    en.wikipedia.org/wiki/Fortnite

    Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense-shooter and ...

  6. Wargaming (company) - Wikipedia

    en.wikipedia.org/wiki/Wargaming_(company)

    Wargaming Group Limited (also known as Wargaming.net) is a global video game company headquartered in Nicosia, Cyprus. The group operates across more than 16 offices and development studios globally. [ 2 ]

  7. Free-to-play - Wikipedia

    en.wikipedia.org/wiki/Free-to-play

    When they examined the game Fortnite, they found that since the in-game currency does not have a unique exchange rate, it can conceal the true cost of an in-game purchase, resulting in players potentially paying more than they realize. [37] In 2021 the study was used to take legal action against Epic Games, the publisher of Fortnite. [38]

  8. Fortnite Battle Royale - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Battle_Royale

    Fortnite Battle Royale is a 2017 battle royale video game produced by Epic Games.It was originally developed as a companion game part of the early access version of Fortnite: Save the World, a cooperative survival game, before separating from it and then dropping the early access label on June 29, 2020.

  9. Cheating in online games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_online_games

    This is an accepted version of this page This is the latest accepted revision, reviewed on 4 March 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please improve ...