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  2. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    They also all come with the model editor, level editor, and script editor. Games created in all editions may be published with the exception of Team editions. The Free edition has WED level editor, the shadow mapping compiler and the game template system that allows 'clicking together' games from prefabricated scripts and components.

  3. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    Future Pinball - A pinball editor. QuArK , Quake Army Knife editor, for a variety of engines (such as Quake III Arena , Half-Life , Source engine games, Torque , etc.) Quiver (level editor) , [ 13 ] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [ 14 ] who is also the ...

  4. Game Editor - Wikipedia

    en.wikipedia.org/wiki/Game_Editor

    Game Editor is a 2D game authoring package. It supports multi-platform development to iPhone , iPad , Mac OS X , Windows (Windows 95-Windows 10), Android , Linux , Windows Mobile-based Smartphones , GP2X , Pocket PCs, and Handheld PCs . [ 1 ]

  5. Dark Engine - Wikipedia

    en.wikipedia.org/wiki/Dark_Engine

    The engine does not natively support advanced game scripting, with AI and object behavior being controlled by "Object Script Module" (.OSM) files, which are DLLs that are loaded at runtime. As such, new modules can be written and plugged into the level editor, DromEd, but are limited due to the scope of the functions made available by the core ...

  6. Visual3D Game Engine - Wikipedia

    en.wikipedia.org/wiki/Visual3D_Game_Engine

    Following Visual3D predecessor RealmForge Game Engine's success as the first 3D game engine and integrated development toolset for C# and .NET, and it features as the cover story for Software Developer's Journal July 2015 3D Games in .NET issue, Microsoft announced the first public release of its Microsoft XNA Framework and XNA Game Studio products in the August 2006 keynote speech at ...

  7. The Game Creators - Wikipedia

    en.wikipedia.org/wiki/The_Game_Creators

    The software can also automatically generate a game by choosing random elements. [8] [9] The resulting game can be exported as a standalone Windows executable. [8] The 3D Gamemaker has a built-in placement editor that allows the user to indicate where enemies, items, and obstacles go. This is not available in beginner mode or the lite edition.

  8. Crystal Tools - Wikipedia

    en.wikipedia.org/wiki/Crystal_Tools

    The desire for a common development infrastructure and engine dates back to the 1997 role-playing video game Final Fantasy Tactics, which was created in the transitional period from 2D to 3D game production. [3] Back then, the artists working on the game asked programmer Taku Murata for a fast way to check how their work would look in the final ...

  9. Stratagus - Wikipedia

    en.wikipedia.org/wiki/Stratagus

    The Stratagus engine is a 2D engine based on cross-platform open-source libraries like SDL, gzip, bzip2 and others.. Basing on Lua as their primary scripting language, virtually all the abilities in the engine have been made available to the users of Stratagus for easy modding, removing the need to change the original C/C++ source.