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A sliding window protocol is a feature of packet-based data transmission protocols. Sliding window protocols are used where reliable in-order delivery of packets is required, such as in the data link layer (OSI layer 2) as well as in the Transmission Control Protocol (i.e., TCP windowing).
A method of flow control in which a receiver gives a transmitter permission to transmit data until a window is full. When the window is full, the transmitter must stop transmitting until the receiver advertises a larger window. [5] Sliding-window flow control is best utilized when the buffer size is limited and pre-established.
TCP uses a sliding window flow control protocol. In each TCP segment, the receiver specifies in the receive window field the amount of additionally received data (in bytes) that it is willing to buffer for the connection. The sending host can send only up to that amount of data before it must wait for an acknowledgment and receive window update ...
Web Science/Part1: Foundations of the web/Transmission Control Protocol/Sliding window and flow control; Web Science/Part1: Foundations of the web/Transmission Control Protocol/Summary, further reading, homework; Usage on it.wikiversity.org Web Science/Part1: Foundations of the web/Transmission Control Protocol/Port numbers
Variations of ARQ protocols include Stop-and-wait ARQ, Go-Back-N ARQ, and Selective Repeat ARQ. All three protocols usually use some form of sliding window protocol to help the sender determine which (if any) packets need to be retransmitted. These protocols reside in the data link or transport layers (layers 2 and 4) of the OSI model.
Examples of connectionless systems are Ethernet, IP, and the User Datagram Protocol (UDP). Connection-oriented systems include X.25, Frame Relay, Multiprotocol Label Switching (MPLS), and TCP. In connectionless mode each packet is labeled with a destination address, source address, and port numbers.
The above behavior is a basic example of Stop-and-Wait. However, real-life implementations vary to address certain issues of design. Typically the transmitter adds a redundancy check number to the end of each frame. The receiver uses the redundancy check number to check for possible damage. If the receiver sees that the frame is good, it sends ...
It is a special case of the general sliding window protocol with the transmit window size of N and receive window size of 1. It can transmit N frames to the peer before requiring an ACK. The receiver process keeps track of the sequence number of the next frame it expects to receive.