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A sliding window protocol is a feature of packet-based data transmission protocols. Sliding window protocols are used where reliable in-order delivery of packets is required, such as in the data link layer ( OSI layer 2 ) as well as in the Transmission Control Protocol (i.e., TCP windowing ).
A method of flow control in which a receiver gives a transmitter permission to transmit data until a window is full. When the window is full, the transmitter must stop transmitting until the receiver advertises a larger window. [5] Sliding-window flow control is best utilized when the buffer size is limited and pre-established.
TCP uses a sliding window flow control protocol. In each TCP segment, the receiver specifies in the receive window field the amount of additionally received data (in bytes) that it is willing to buffer for the connection. The sending host can send only up to that amount of data before it must wait for an acknowledgment and receive window update ...
Examples of connectionless systems are Ethernet, IP, and the User Datagram Protocol (UDP). Connection-oriented systems include X.25, Frame Relay , Multiprotocol Label Switching (MPLS), and TCP. In connectionless mode each packet is labeled with a destination address, source address, and port numbers.
The above behavior is a basic example of Stop-and-Wait. However, real-life implementations vary to address certain issues of design. Typically the transmitter adds a redundancy check number to the end of each frame. The receiver uses the redundancy check number to check for possible damage. If the receiver sees that the frame is good, it sends ...
Example_of_a_sliding_mode_control.pdf (316 × 295 pixels, file size: 130 KB, MIME type: application/pdf) This is a file from the Wikimedia Commons . Information from its description page there is shown below.
It is a special case of the general sliding window protocol with the transmit window size of N and receive window size of 1. It can transmit N frames to the peer before requiring an ACK. The receiver process keeps track of the sequence number of the next frame it expects to receive.
Example of failure case on a stateful protocol like TCP: The window size is set to 4. Alice is transmitter, Bob receiver. Alice sends packets 1 to 4. Bob gets each one, and acks. The acks are delayed: Bob has lousy ADSL upstream. Alice resends packets 1 to 4. Bob gets them and acks again.