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  2. Violence and video games - Wikipedia

    en.wikipedia.org/wiki/Violence_and_video_games

    In 2008, in Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do, Kutner and Olsen refuted claims that violent video games cause an increase in violent behavior in children. They report there is a scientifically non-significant trend showing that adolescents who do not play video games at all are most at ...

  3. Video game controversies - Wikipedia

    en.wikipedia.org/wiki/Video_game_controversies

    ESRB Ratings for video games. Used to control who can access overly violent and sexual video games. Video games since their inception have been the subject of concern due to the depictions of violence they may contain, which have heightened as the technology behind video games improves the amount of visual detail and realism of games.

  4. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Video games are often seen as a possible cause to violent actions, notably in the aftermath of the 1999 Columbine High School massacre, but academic studies have yet to identify any direct evidence between depictions of violence in video games and violent behavior. [3] [circular reference]

  5. Gen Alpha and Gen Z video gamers face a new threat that ... - AOL

    www.aol.com/finance/gen-alpha-gen-z-video...

    User-generated content (UGC) is a new danger kid gamers face that their parents didn’t–and it’s the most alarming aspect of gaming today. In the context of video games, UGC refers to any ...

  6. Effects of violence in mass media - Wikipedia

    en.wikipedia.org/wiki/Effects_of_violence_in...

    Over time, "teen gamers" can become unaware of their surroundings and lack social interaction in real life. According to the article by Hygen Beate in 2019 mention the video game violence can impact an individual's essential social skills such as their emotions, behavior towards others, listening and understanding ability, responding or communicating, knowing verbal and non-verbal cues ...

  7. Video game culture - Wikipedia

    en.wikipedia.org/wiki/Video_game_culture

    In the 1999 Columbine shootings, violent video games came under fire with politicians questioning the relation of violent behavior with playing video games, stating "the answer is unclear." [34] Due to Grand Theft Auto's extreme violence and mature themes, the games throughout the years would create a variety of different controversies. [35]

  8. Grand Theft Childhood - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Childhood

    Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do is a book by Lawrence Kutner and Cheryl K. Olson.Along with psychiatrist Eugene V. Beresin, Kutner and Olson are co-directors of the Harvard Medical School Center for Mental Health and Media, a division of the department of psychiatry at Massachusetts General Hospital.

  9. Video game censorship - Wikipedia

    en.wikipedia.org/wiki/Video_game_censorship

    Deana Pollard Sacks, Brad Bushman, and Craig A. Anderson objected to the ruling, claiming that the thirteen experts who authored the Statement on Video Game Violence on the Brown side were considerably more academically merited, and had on average authored over 28 times as many peer-reviewed journal articles about aggression/violence based on ...