Search results
Results from the WOW.Com Content Network
In 2019, Whitehead, in collaboration with other members behind Sonic Mania, founded a new video game studio named Evening Star.In reference to the studio name, the Retro Engine initially had been renamed the Star Engine.
Sonic Mania is a 2017 platform game published by Sega for Nintendo Switch, PlayStation 4, Xbox One, ... It was developed using Whitehead's Retro Engine, ...
Retro Sonic Nexus was ultimately cancelled in 2011, splitting up the three projects, while Whitehead went on to work with Sega to develop remasters of early Sonic titles, later directing Sonic Mania. Sonic Robo Blast 2 is a 3D Sonic game that uses a modified version of the Doom Legacy engine and has been in
Sonic Mania Plus was developed by Whitehead, Headcannon, PagodaWest Games, and the now included Hyperkinetic Studios. [12] Whitehead also contributed to the development of Sonic Origins, providing a new version of the engine used in the remasters. [13] In late 2018, Whitehead and other development members behind Sonic Mania founded their own ...
The remasters of Sonic the Hedgehog, Sonic 2, and Sonic CD are based on the Retro Engine-developed remakes released between 2011 and 2013, while Simon Thomley and his studio Headcannon, who worked on Sonic Mania (2017), developed the remaster of Sonic 3 & Knuckles.
Penny's Big Breakaway was developed by Evening Star, a studio founded in 2018 by the developers of Sonic Mania and creatively led by Christian Whitehead. [8] [9] The game was described as “a beautifully stylized, colorful adventure game". [10] The game was first announced as an untitled 3D platform project in October 2021. [11]
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...