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  2. Character sheet - Wikipedia

    en.wikipedia.org/wiki/Character_sheet

    A character sheet from Advanced Dungeons & Dragons. A character sheet is a record of a player character in a role-playing game, including whatever details, notes, game statistics, and background information a player would need during a play session. Character sheets can be found in use in both traditional and action role-playing games.

  3. The Wild Beyond the Witchlight - Wikipedia

    en.wikipedia.org/wiki/The_Wild_Beyond_the_Witchlight

    The Wild Beyond the Witchlight is designed to take player characters from level 1 to level 8 in the first 5th Edition adventure set in the Feywild.It is setting neutral allowing the Dungeon Master to transition the players from any starting location to the Prismeer, a Feywild domain of delight, via the Witchlight Carnival with two plot hook options.

  4. Waterdeep and the North - Wikipedia

    en.wikipedia.org/wiki/Waterdeep_and_the_North

    Waterdeep and the North comprises a 64-page book and a large color map of the city, wrapped in a removable six-paneled gatefold cover. The outside gatefold contains a map of Waterdeep, the inside front cover has a map of the city's known sewers, and the inside back cover has diagrams of basic floorplans that might be found throughout the city.

  5. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast uses the term adventure . For a list of published 3rd, 4th, and 5th Edition Adventures see List of Dungeons & Dragons adventures .

  6. List of Dungeons & Dragons adventures - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.

  7. Al-Qadim - Wikipedia

    en.wikipedia.org/wiki/Al-Qadim

    Al-Qadim is a campaign setting for the Dungeons & Dragons role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992.. Al-Qadim uses One Thousand and One Nights as a theme and is set in the land of Zakhara, called the Land of Fate.

  8. Kara-Tur: The Eastern Realms - Wikipedia

    en.wikipedia.org/wiki/Kara-Tur:_The_Eastern_Realms

    Kara-Tur: The Eastern Realms is a Gamers' Choice award-winner.. Appelcline highlighted a note from Ed Greenwood, creator of the Forgotten Realms, that the major additions to the setting with real-world correlations "also include 'recastings of my largely-offstage kingdoms like Unther and Mulhorand to more closely resemble real-world historical (or 'Hollywood historical') settings.'

  9. Beyond the Crystal Cave - Wikipedia

    en.wikipedia.org/wiki/Beyond_the_Crystal_Cave

    Beyond the Crystal Cave is a Dungeons & Dragons module set in the World of Greyhawk campaign setting.It is unusual among Dungeons & Dragons modules in that it encourages a non-violent approach (mainly parleying and true role-playing tactics) to achieving the module's goals.

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